Neophenix
12-04-2003, 07:02 AM
I'm just wondering, is there any way to allow a unit to have multiple attack functions?
If so, a unit like a paladin (attack, heal) shadow knight (attack, dmg spell), or magician (armor, attack bonus, etc.) would be neat ideas.
In any case, a necromancer would be cool. Maybe has to retain focus, but every turn it does damage to the unit it attacks. Like, say, 6 damage or something, every round it retains focus.
Thoughts?
If so, a unit like a paladin (attack, heal) shadow knight (attack, dmg spell), or magician (armor, attack bonus, etc.) would be neat ideas.
In any case, a necromancer would be cool. Maybe has to retain focus, but every turn it does damage to the unit it attacks. Like, say, 6 damage or something, every round it retains focus.
Thoughts?