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View Full Version : Magician, Paladin, Shadow Knight, Necro.


Neophenix
12-04-2003, 07:02 AM
I'm just wondering, is there any way to allow a unit to have multiple attack functions?

If so, a unit like a paladin (attack, heal) shadow knight (attack, dmg spell), or magician (armor, attack bonus, etc.) would be neat ideas.

In any case, a necromancer would be cool. Maybe has to retain focus, but every turn it does damage to the unit it attacks. Like, say, 6 damage or something, every round it retains focus.

Thoughts?

Tequila_Budgie
12-04-2003, 01:14 PM
all of these ideas have been suggested before.

Come up with something original