squid
12-04-2003, 07:53 AM
phoenix
Hp: 50
Power: 20
Movement: 5 sqaures
Armor: 5
Blocking:30% sides
Recovery: 3 turns
Attack pattern: goes up to any unit and heals them for 20 but if it goes up to foe it attacks them but the attack reduces itself 30%which would make it hit for like 17 or 18 not sure.
Other: beast unit unblockable
Looks like: a big fire bird
i dont know yet how it should heal or how it should attack
fatal knight
only availible for gold accounts
Hp: 60
Power:26
Armor: 18
Blocking: 20% sides 40% front
Recovery: no recovery if just move 1 recover if just attack and 2 recover if attack and move
Movement: 3 squares
Attack pattern: swings axe like a sword with the knight but diaganloy.
Other: magic does double damage
Looks like: a knight but with a axe instead of a sword and a round shield with soemthing on it i dunno yet.
Dark magic warlock
Hp:28
Power: 20
Armor: --
Blocking: 20 percent sides and front
Recovery:3 turns
Movement: 4 sqares
Attack Pattern:has a raduis of attack like an enchantress but attacks like a dark magic withc it hits all raduis of the way the enchatress paralyzes and brongs dark magic out of the ground like a magic witch does.
Other: unblockable
Look like: a human man with a black robe like a cleric but has a striipe or two down the robe from teh teams color
Rock golem
Hp:60
Power: 22
Armor: 8
Blocking: 30% front and sides
Recovery: 2 turns
Movement: 4 squares
Attack pattern: throws a rock raduis of 2 sqaures in any direction
Other: fire and dark ( <--dark magic witch) damage has double effect on it and it has restist 50% of lighting.
Looks like: a mud golem but always carries a rock with them and is always gray with a stripe down there back of the color of the team.
zombie
Hp: --
Power: 7
Armor: --
Blocking: --
Recovery: 1 turn
Movement: any were on the board
Attack pattern: jumps on them and stays on them for 5 turns like them hanging on the foes back. but magic is the only thing that will get him off faster. so youde have to attack your own unit if this zombie was on a unit. so youll just get a magic unit a spellcaster unti and hit your unit with the zombie on them and the zombie is dead. but you hit your unit for 15 no matter what.
Looks like: a dead thing. liek a ghoul
Other: mainly this unit is for taking out a low hped unit. it dies if hit by magic. but melee it servives every hit.
giant Wolf gaurd
Hp: 20
Armor: 5
Blocking: 20% on fron and sides
Power: 20
Recovery: 2 turns
Movement: 4 tiles
Attack pattern: bites a foe
Looks like: a big wolf with a helemt and some body armor over him.
Other: is a beast unit.
and thats all i can think of. so tell me what you think of them. or tell e what i need to change.
Hp: 50
Power: 20
Movement: 5 sqaures
Armor: 5
Blocking:30% sides
Recovery: 3 turns
Attack pattern: goes up to any unit and heals them for 20 but if it goes up to foe it attacks them but the attack reduces itself 30%which would make it hit for like 17 or 18 not sure.
Other: beast unit unblockable
Looks like: a big fire bird
i dont know yet how it should heal or how it should attack
fatal knight
only availible for gold accounts
Hp: 60
Power:26
Armor: 18
Blocking: 20% sides 40% front
Recovery: no recovery if just move 1 recover if just attack and 2 recover if attack and move
Movement: 3 squares
Attack pattern: swings axe like a sword with the knight but diaganloy.
Other: magic does double damage
Looks like: a knight but with a axe instead of a sword and a round shield with soemthing on it i dunno yet.
Dark magic warlock
Hp:28
Power: 20
Armor: --
Blocking: 20 percent sides and front
Recovery:3 turns
Movement: 4 sqares
Attack Pattern:has a raduis of attack like an enchantress but attacks like a dark magic withc it hits all raduis of the way the enchatress paralyzes and brongs dark magic out of the ground like a magic witch does.
Other: unblockable
Look like: a human man with a black robe like a cleric but has a striipe or two down the robe from teh teams color
Rock golem
Hp:60
Power: 22
Armor: 8
Blocking: 30% front and sides
Recovery: 2 turns
Movement: 4 squares
Attack pattern: throws a rock raduis of 2 sqaures in any direction
Other: fire and dark ( <--dark magic witch) damage has double effect on it and it has restist 50% of lighting.
Looks like: a mud golem but always carries a rock with them and is always gray with a stripe down there back of the color of the team.
zombie
Hp: --
Power: 7
Armor: --
Blocking: --
Recovery: 1 turn
Movement: any were on the board
Attack pattern: jumps on them and stays on them for 5 turns like them hanging on the foes back. but magic is the only thing that will get him off faster. so youde have to attack your own unit if this zombie was on a unit. so youll just get a magic unit a spellcaster unti and hit your unit with the zombie on them and the zombie is dead. but you hit your unit for 15 no matter what.
Looks like: a dead thing. liek a ghoul
Other: mainly this unit is for taking out a low hped unit. it dies if hit by magic. but melee it servives every hit.
giant Wolf gaurd
Hp: 20
Armor: 5
Blocking: 20% on fron and sides
Power: 20
Recovery: 2 turns
Movement: 4 tiles
Attack pattern: bites a foe
Looks like: a big wolf with a helemt and some body armor over him.
Other: is a beast unit.
and thats all i can think of. so tell me what you think of them. or tell e what i need to change.