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12-04-2003, 01:34 PM
Name: Witch Doctor
HP: 25
Power: n/a
Armour: 8%
blocking: 25% front, 15% sides
Movement range: 3 squares
Attack range:3 squares
recovery time: 3
Attack pattern: Polymorphs one unit in its attack range into a random critter (sheep, pig, frog, squirrel, possum.) When polymorphed, the unit cannot attack, its blocking is reduced to 0% on all sides and its movement range is reduced to one square(all other unit statistics remain the same). this is an instantaneous attack, focus is not required. the polymorph lasts for 3 rounds
Apperance: Bald caucasian male, face and head painted with red stripes, garbed in a long raggedy robe.
i hope no ones already taken this idea
tell me what ya think :)
HP: 25
Power: n/a
Armour: 8%
blocking: 25% front, 15% sides
Movement range: 3 squares
Attack range:3 squares
recovery time: 3
Attack pattern: Polymorphs one unit in its attack range into a random critter (sheep, pig, frog, squirrel, possum.) When polymorphed, the unit cannot attack, its blocking is reduced to 0% on all sides and its movement range is reduced to one square(all other unit statistics remain the same). this is an instantaneous attack, focus is not required. the polymorph lasts for 3 rounds
Apperance: Bald caucasian male, face and head painted with red stripes, garbed in a long raggedy robe.
i hope no ones already taken this idea
tell me what ya think :)