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Levie
12-04-2003, 06:44 PM
Stats

Burrower
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Effects-can dig underground and stay there for about 2 turns, when he comes up you can select one unit on the field and do 12 damage to it, this can only be done once every 7 turns
Hp-15 because he can burrow
Def- 10 also again because he can burrow
Recovery- 4 because he has a good effect
Attack- 15
attack range- the 4 squares around him
movement- 3 squares
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Please write back in the forum how it is and if you liked it

Stormneedle
12-04-2003, 06:53 PM
I sort of like it. I'd rather it's range was time-linked so that the longer it was underground the further it could go. (Even a dragon can't go everywhere at once.)

Assassin_89
12-04-2003, 07:00 PM
two words it stinks

Levie
12-06-2003, 12:22 PM
sure assassin it stinks

buttmonkey
12-06-2003, 12:24 PM
it does suck i agree

Badredd
12-06-2003, 07:47 PM
It could be used to a large advantage, but unless someone was very skilled with this, it would die very quickly

ReNeGAdE
12-06-2003, 09:01 PM
i think..... well its weak and strong at the same time. its one of those units that could b used well if u know how to use it, and then its too strong. otherwise its too weak.

Assassin_89
12-06-2003, 09:05 PM
wat a gay idea

ReNeGAdE
12-06-2003, 09:10 PM
assassin stfu u r such a jerk.

Pain
12-06-2003, 09:15 PM
12 damage, 7 turns.......are you insane? Useless....