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Walrus
08-22-2004, 04:08 AM
.Due to Jeffery, this unit has now been renamed Frooglebearer to stop Warhammer from whining about copyright. No i am not shitting you.


The Frooglebearer are artifacts of great power, discovered by mighty wizards centuries ago. None know how they are made, but they are designed for one thing : Destruction.


Frooglebearer
Contraption


Stats
Life : 50
Armor : 25
Blocking : 100 all sides
Power : -
Move : -
Recovery : 5
Range : 5
Attack : The Frooglebearers attack focuses on a unit, as long as this unit is being focused on by the HoW, a small icon will appear above its head. When this unit dies, it explodes upon death, causing a massive explosion for 25 unblockable damage in a chanty sized area around the now-dead unit. When this happens, the Frooglebearers is automatically destroyed (even if barriered)
When the Frooglebearers is cast on a unit, that unit gets a one off +2 recovery. (Balances it out slightly)
Any unit affected by the Frooglebearers takes 5 unblockable unreducable damage per turn.
The Frooglebearers cannot target other contraptions

Duffman
08-22-2004, 05:28 AM
A little too effective with units that now have teleport... Give the icon to mud golem... take it in... do mudquake and when it dies you have killed half of their army and most importantly their cleric.

You see my point.

Walrus
08-22-2004, 09:48 AM
true...very true.

but when he HoWs his muddy, u can then barrier ure cleric.
anyway youd have to kill the muddie to make the HoW go off, u cud just paralyse it with a frosty or something to solve the problem.
then if he does a HoW on a diff unit, kill the muddie and do the same to that unit

i will nerf it slightly tho

Serge
08-22-2004, 07:59 PM
Can it target your opponents units?

K. Ravenlock
08-22-2004, 10:00 PM
This is horrible. I would never use this.

Dot.Net
08-23-2004, 07:23 AM
Originally posted by K. Ravenlock
This is horrible. I would never use this.

Shows how ignorant you are. Good idea Walrus, but as Duffman said, there are ways of abusing it. Mabye lower the damage down to 17-20? How about after 6 turns, the unit explodes anyways? regardless of situation. This give your oppenent time to prepare for the explosion :)

Walrus
08-28-2004, 03:43 AM
pretty good idea that is, but instead of just waiting 6 turns, could make it so the HoW deals 5 unblockable unreducable damage per turn to the unit its affecting.

and i was thinking it could target opponents units, but im not sure

Duffman
08-28-2004, 09:20 PM
Perhaps with this unit it could have the added effect of increasing recovery time. that might be a way to balance it out.

Walrus
08-29-2004, 02:34 AM
i put that in quite a while back

Jeffery
08-29-2004, 04:18 AM
Is this from Warhammer or Merdheim??? I forget which. But the basic idea and name is already used, so is prolly copyrigted for the uses such as this game.

Walrus
08-29-2004, 04:36 AM
its an item in warhammer : dark omen.

stop complaining about copyrights and say something useful jeff, no offence :rolleyes:

Jeffery
08-29-2004, 04:55 AM
Originally posted by Walrus
its an item in warhammer : dark omen.

stop complaining about copyrights and say something useful jeff, no offence :rolleyes:

Stop stealing others people work and I wouldn;'t worry. Games like warhammer are very protective of their stuff.

Walrus
08-29-2004, 09:37 AM
how about if i change the name to frooglebearer? will that please you?

Walrus
02-04-2005, 03:45 AM
bump

and i cba to change the name back to Heart of Woe, so live wivvit.

Kyir
10-31-2005, 03:38 PM
Shows how ignorant you are. Good idea Walrus, but as Duffman said, there are ways of abusing it. Mabye lower the damage down to 17-20? How about after 6 turns, the unit explodes anyways? regardless of situation. This give your oppenent time to prepare for the explosion :)

Pøwned?

Sodamoeba
10-31-2005, 03:58 PM
DDDDDDDDDDDIIIIIIIIEEEEEEEEEEEE

please