PDA

View Full Version : Electric Cluster


MorbidIllusion
08-23-2004, 04:48 PM
Warning: Long, Pottential headache hazard

Legend says that these beings were created by a Wizard who went mad during his arcane training. They say he never succeded in weilding the flame, however, he became the first to wield the bolt.

Name: Electric Cluster
Type: Otherworldly, Spellcaster
Health: 35
Power: 16
Movement Range: 4
Recovery: 3 turns
Armor: ----
Blocking: ----

Appearence: Simmilar to a Mud Golem except that he is yellowish, and has a yellow glow (likw the DSM) around him. He has no hands or feet.

Animation [Walk] - His arms and legs will drag behind, like a ghost. They will float along behind him trailing in the previous square.

Animation [Attack] - The EC crosses his arms so that his arms are touching the opposite shoulder he then thrusts them out ward in a cross motion, ending with his arms behind him. During the apex of this thrust (the middle, or when his arms are dirrectly outstretched) lightning will serge all around him and leap forward slightly, reaching one square away. (like the DT's fireball). The target will then play the same animation they do when they are hit by a LW. (they turn very white and arc their back slightly and abruptly.)

Animation [Spell] - The EC lifts his arms high above his head, lightning once again surges around him then he thrusts his arms down into the square he is standing on. He remains this way until he breaks focus.

Special Abilites:
+Electrocute Spell
+Unblockable

Attack Pattern: The Electric Cluster can attack a unit upto 6 squares away in a straight line (Tyrant Style, just extened).

The Electric Cluster can also perform an electrocution spell. During this spell the Electric Cluster must mantain focus. The Electric Cluster electrifies squares around him (including diagonals, making a 3x3 box) if a unit enters steps on one of those squares they take damage equal to the amount of armor they have. This is unblockable and is not reduced by armor. They also lose the ability to block, move and attack for the following round.

Note: Electrified squares are not invisible, they are turned a yellowish-white color.

Note: Once a unit is electrocuted on a square he is not "re-electrocuted" by simply standing there. They only get elecrocuted on the turn the step on the square.

Tenic
08-23-2004, 08:59 PM
Very electric idea, but at least it should have some armor, or it will die too quickly. 6 SQUARES?? That's too far!! you can easily kill the opponent's any spellcsters or healers.

Why don't you make it a chanty sized area for the secondary ability? What do you mean for the FOLLOWING round? But the attacks have to have reduced by armor, or it may cause any confusions. So, if a unit have already been electrified and cannot be hit again by just standing on the same square in the range? And what if it moves to another yellow square, would the unit still get re-electrified?

Note: Not very powerful but has a long range, and has a secondary ability...

See my riddles below, they will tell you something that you'll get confused with... ...