View Full Version : wind golem
roamingstorm
08-24-2004, 07:30 PM
wind golem
hp:45
armor:0
power: 19
range: 4
blocking: 0
move:4
wait: 2
special: teleportation, 1turn after attack reamains wind and is invincible except to magic for that one wait turn, attacks using a gust of wind that can attack any four squares as dictated by player
chaos king77
08-24-2004, 08:28 PM
Its pretty over powered and whats its hits. And 4 movement with 4 atk range is definetly to strong for a monster that has to only wait 2 turns for recovery. Not to mention its a teleporter. and let me check if i got its special right. after it atks a monster( im guessin if the monster doesn't block) it is invencible the following turn except by unblockable monsters. is that correct on the ability part?
Edit: Also whats it armour?
Tenic
08-25-2004, 08:07 AM
This type of Golem is not regular, it doesn't even have HPs on it, and so is Armor. Golems never have Blockings, so that he has to wait 2 turns recovery, and 1 turn he remains as a pile of wind, can not be hit by blockable attacks, and the next turn he gets back to normal. This is very annoying, you only get one chance to attack the wind in recovery, but in normal state, 2 turn recovery units can be attacked 3 turns, mostly, they'll die...
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