MorbidIllusion
08-25-2004, 01:08 PM
Name: Reaper
Type: Netherworldly, Spell Caster/Fighter
Health: 35
Power: 18
Armor: ----
Blocking: 40% (20%)
Movement Range: 4
Recovery: 2 Turns
Attack Patern: (Like a Knight)
Special Abilities
+Ethereal (Can pass through any unit. In other words, units do not need to step aside for him, he can pass through Dragons, Beast Riders, and Wards. He also can pass through enemy units to get behind enemy lines easily.)
+Soul Stealing
Soul Stealing: The Reaper has a special ability called "Soul Stealing" this ability can only affect one unit at a time (unless you have mutliple reapers, one affected unit per reaper.) When the reaper attacks an enemy that enemy has its soul stolen. When a unit is without a soul it is damaged by a cleric heal for 12 points. The only way for a unit to regain its soul is if the stealing Reaper is killed.
*Note: The Reaper can only steal one soul, so the first unit it attacks will be the unit that has its soul stolen. If that unit dies it may steal another soul.
Type: Netherworldly, Spell Caster/Fighter
Health: 35
Power: 18
Armor: ----
Blocking: 40% (20%)
Movement Range: 4
Recovery: 2 Turns
Attack Patern: (Like a Knight)
Special Abilities
+Ethereal (Can pass through any unit. In other words, units do not need to step aside for him, he can pass through Dragons, Beast Riders, and Wards. He also can pass through enemy units to get behind enemy lines easily.)
+Soul Stealing
Soul Stealing: The Reaper has a special ability called "Soul Stealing" this ability can only affect one unit at a time (unless you have mutliple reapers, one affected unit per reaper.) When the reaper attacks an enemy that enemy has its soul stolen. When a unit is without a soul it is damaged by a cleric heal for 12 points. The only way for a unit to regain its soul is if the stealing Reaper is killed.
*Note: The Reaper can only steal one soul, so the first unit it attacks will be the unit that has its soul stolen. If that unit dies it may steal another soul.