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imagination
09-01-2004, 10:57 PM
... i dont care what it looks like
hp:28
movement:2
attack:focus
blocking:none
armor:none
wait:until attacked after focus is broken or 2 if no attack (ask so i can explain better)

focus: it focuses on one unit 2 spaces away. It gives the unit that is being focused on the ability to not wait after attacking.

special: to work the anti wait must be armored by a stone. once the fucus is broken both the peice that was being focused on and the anti wait are paralyzed until the antiwait is attacked again.

ideas are welcome. critisism is too

nads
09-01-2004, 11:13 PM
Cleric + stone + anti wait + DRAGON + 4 barrier wards = unbeatable.

At best, it would be a draw

imagination
09-01-2004, 11:23 PM
... 2 arcehrs = hit barrier then hit anti and it takes out their dragon as well ... also your thinkin only one side had it ... imagine both sides having it and then it would be a good game.

Walrus
09-02-2004, 04:02 AM
hurray for anti wait chanty. now you too can simply paralyse quite literally anything.

or an anti wait cleric? weeee healing every single turn, what fun.

hell, how about a scout? i could sure use killing any mage in 2 turns flat without endangering any units.

or, lets go nuts with a furgon...the entire board will become a forest in no time.



OR, we could ignore this overpowered lameness.

imagination
09-02-2004, 04:47 PM
walrus you have humbled me. i was thinking along the lines af making the game go quicker but furgon and cleric would suck to antiwait

Walrus
09-03-2004, 09:41 AM
no hard feelings i hope. being a critic is what i do.