Walrus
09-03-2004, 12:58 PM
"When children are young, they are sometimes told stories of strange, evil monsters. They are told of the brave knights and heroes who slayed these monsters. The truth is far worse however. Sometimes, a creature is born mutated beyond recognisation. Survival of the Fittest means that most of these mutants die of illness or from the cycles of life. However, there are some who evade their hunters, and manage to survive, isolated from society. They are afflicted by hundreds of diseases that would kill a normal man within hours, however they learn to live with this constant torment. In battle, they are able to tear out small chunks of rotten flesh where these diseases are concentrated. Dripping corrosive blood while it travels, they can then throw these lumps with their deformed arms. Whoever is hit....well...they arent often in the stories told to the children."
(I believe all units should have a fairly detailed description, just adds to the flavor)
Stats
Life : 30 (they are barely able to survive on their own anyway)
Armor : 20 (by learning to live with their suffering, they grow resistant to pain)
Blocking : 50/25
Movement : 3
Recovery : 3
Range : 5 in a single direction (like an extended dragon attack pattern), uses LOS.
Power/Attack Pattern : Special. see below.
M = Monstrosity
Numbers = amount of damage done to that square.
X = Empty Square
X X M X X
X X X X X
X X X X X
X X X X X
X X 10 X X
X 10 15 10 X
X X 10 X X
thats just about comprehendable.
All damage done is unblockable.
The "explosion" looking part of the attack (ie the 10's and 15) will always be centered on whatever the attack hits. I felt the need to clarify that for LOS purposes, if it aims at a tile 5 spaces away, but there is a unit 3 away blocking the LOS, then that unit will take the 15 damage, and the squares surrounding it will take 10 etc.
(I believe all units should have a fairly detailed description, just adds to the flavor)
Stats
Life : 30 (they are barely able to survive on their own anyway)
Armor : 20 (by learning to live with their suffering, they grow resistant to pain)
Blocking : 50/25
Movement : 3
Recovery : 3
Range : 5 in a single direction (like an extended dragon attack pattern), uses LOS.
Power/Attack Pattern : Special. see below.
M = Monstrosity
Numbers = amount of damage done to that square.
X = Empty Square
X X M X X
X X X X X
X X X X X
X X X X X
X X 10 X X
X 10 15 10 X
X X 10 X X
thats just about comprehendable.
All damage done is unblockable.
The "explosion" looking part of the attack (ie the 10's and 15) will always be centered on whatever the attack hits. I felt the need to clarify that for LOS purposes, if it aims at a tile 5 spaces away, but there is a unit 3 away blocking the LOS, then that unit will take the 15 damage, and the squares surrounding it will take 10 etc.