cuckoo
09-03-2004, 02:11 PM
Most bees are kept by people so they can harvest the popular amber treat-honey. Some bees however are specialy bred for their viciousness and certain people take great pleasure in bringing these dangerous stinging insects to the battlefield in the hopes of them driving the enemy away.
The Bees are kept in large iron pots placed on the battlefield.
Beepot (counts as a contraption)
Hitpoints: 40
Armour: 15
Blocking: 100% (from all sides)
Movement: 0 (it's a pot!)
Attack: special
Wait: 5
Special: Releases a swarm of stinging bees. The swarm has the following stats:
Hitpoints: 20
Armour: 0
Blocking: 0
Movement: 3 (teleport)
Attack: 20 (unblockable)
Wait: 0
The bees are not effected by focus spells or healing spells. They can only be hurt by magic, or a dragon's attack.
The swarm will attack the nearest unit. If there are multiple units in range, then it's all up to luck ( note it wil only attack a friendly unit if there are no enemies in range). However, after stinging once, bees die so, after each time the bees attack, their hitpoints are haflved (from 20, to 10, to 5 then they've all died or scattered). The bees will automatically attack the same unit every turn unil they die or the unit dies in which case they attack the next nearest unit (note that these attacks do not count as that players turn).
The Bee Pot can release bees every 5 turns however; if it is destroyed, all the bees will charge out forming a super-swarm!
The super-swarm's stats are:
Hitpoints: 60
Armour: 0
Blocking: 0
Movement: 3
Attack: 30
Wait: 0
Follows all the special rules as a swarm. However after attacking, the bees stats go from 60, to 30, to 15, to 8. It's attack goes from 30, to 15, to 8, to 4.
It does sound a bit complex, but once you read it, it's not too hard to get.
The Bees are kept in large iron pots placed on the battlefield.
Beepot (counts as a contraption)
Hitpoints: 40
Armour: 15
Blocking: 100% (from all sides)
Movement: 0 (it's a pot!)
Attack: special
Wait: 5
Special: Releases a swarm of stinging bees. The swarm has the following stats:
Hitpoints: 20
Armour: 0
Blocking: 0
Movement: 3 (teleport)
Attack: 20 (unblockable)
Wait: 0
The bees are not effected by focus spells or healing spells. They can only be hurt by magic, or a dragon's attack.
The swarm will attack the nearest unit. If there are multiple units in range, then it's all up to luck ( note it wil only attack a friendly unit if there are no enemies in range). However, after stinging once, bees die so, after each time the bees attack, their hitpoints are haflved (from 20, to 10, to 5 then they've all died or scattered). The bees will automatically attack the same unit every turn unil they die or the unit dies in which case they attack the next nearest unit (note that these attacks do not count as that players turn).
The Bee Pot can release bees every 5 turns however; if it is destroyed, all the bees will charge out forming a super-swarm!
The super-swarm's stats are:
Hitpoints: 60
Armour: 0
Blocking: 0
Movement: 3
Attack: 30
Wait: 0
Follows all the special rules as a swarm. However after attacking, the bees stats go from 60, to 30, to 15, to 8. It's attack goes from 30, to 15, to 8, to 4.
It does sound a bit complex, but once you read it, it's not too hard to get.