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View Full Version : hell's knight


Dark*Demon
09-03-2004, 04:57 PM
Hit Points : 45
Movement Range : 3
Power : 24

Attack Pattern : like a knight
Recovery Time : 2
Special Abilities :
+ All hell breaks loose
+ sacrifice



All hell Breaks loose- flames burst out around him and takes 18 health off every1 in range Range- 3 squares away

Sacrifice- take down 20 health from this unit to bring back a unit to life but with 20 health(armor takes down how much health the unit that gets revived has)***Unit must be dead first***

tactics-Can be used to take down your opponets health in the beginning
-adds a new tactic to mage bombers
-can get back a cleric or witch so you can get a comeback

imagination
09-03-2004, 06:03 PM
other than all hell breaks loose i like