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Swartzstrom
09-12-2004, 12:17 PM
Status Mage

HP: 30
Blocking: 50% (25%)
Attack: --
Armour: --
Movement Range: 3
Attack Range: Explained in Special
Attack Pattern: Explained in Special
Recovery: 2

Special:

This unit has several Special Effects.

Poison- This unit uses magick to inflict poison on his Adversaries. This pattern affects the first 3 units in LOS. Each unit loses an amount of HP depending on their attack style.
Units who use physical attacks...The Knight, Assassin, Beast Rider, and Scout, lose 6 HP each turn.
Units that use Magick; like the Dark Magick Witch, Pyromancer, Enchantress, Cleric, Dragon Speaker Mage, lose 3 HP each turn.
Beasts; the Dragon Tyrant, and Furgon, lose 8 HP each turn. Golems lose 6 HP each turn.

Petrification- Turns one unit to stone. This is a very powerful status alignment, thus can only be used when there is no more than 3 units on each side of the field.

Death Wish- Destroy Two Random Units on your side of the field, to choose one unit on your opponents side of the field and destroy it.

Asmodeus
09-13-2004, 06:49 PM
10hp to a golem is a bit xtreme....

Swartzstrom
09-14-2004, 04:38 AM
But all Golem units have 60 HP...how's about 6 HP a turn? I switched it to that...