View Full Version : The Mirror
INUYASHA
09-21-2004, 09:51 PM
The mirror can become any unit on your opponents side of the field for ten turns. once those are up he reverts back to normal.
The Mirror
health: always 35 maximum (not whatever unit it turned into)
atk: 0 (then whatever unit it turned into)
armor: 0 (then whatever unit it turned into)
movement: 2 spaces (then whatever unit it turned into)
recovery time: whatever unit it turned into
move only recovery: 1 turn
blocking: 70% blocking from all sides (like a ward except with less blocking)
(then whatever unit it turned into)
side note: it can't transform into a dragon when you still have 9-10 units on the field.
im open to suggestions :)
Warcow
09-21-2004, 09:59 PM
Good idea, except a DSM or a DMW would be evil with 35 Hp, walk in do massive damage bw, your golden . . . Needs to be smurfed a bit, but cool idea
meggahizu
09-23-2004, 02:37 AM
i rather think he ment 35 maximun, but if he turns to dmw, hell have 28. think its a quite good idea :D
Jeffery
09-23-2004, 02:56 AM
Yes. But it has been suggested before in several forms.
http://tacticsarena.com/forum/showthread.php?s=&threadid=7689&highlight=clone
http://tacticsarena.com/forum/showthread.php?s=&threadid=6510&highlight=mirror
http://tacticsarena.com/forum/showthread.php?s=&threadid=6483&highlight=mirror
http://tacticsarena.com/forum/showthread.php?s=&threadid=4467&highlight=mirror
Warcow
09-23-2004, 07:34 AM
Originally posted by INUYASHA
health: always 35 maximum (not whatever unit it turned into)
Nah he meant always 35
paulk6
09-24-2004, 12:41 PM
Originally posted by Warcow
Nah he meant always 35
And you know this, how?
Walrus
09-24-2004, 01:05 PM
Originally posted by INUYASHA
The Mirror
health: always 35 maximum (not whatever unit it turned into)
it really isnt open to debate any more. it says NOT whatever unit it turned into, ALWAYS 35 max. hence even if it becomes a DSM it will have 35 life.
DeadFishGuy
09-24-2004, 01:36 PM
Dispite what he said, what it should be is the max health of the cloned units, but never more than 35.
For example:
Clone a DMW: 28 max HP.
Clone a DSM: 30 max HP.
Clone a Knight: 35 max HP.
Serge
09-24-2004, 09:54 PM
Jeff you forgot my mimic unit...
emerald slasher
09-25-2004, 08:30 AM
thers something else...imagine a double stoned knight..not pretty
Bottle
09-25-2004, 08:31 AM
I'd clone my furgon. :cool:
abyaly
09-25-2004, 11:27 AM
Can you say: "Mobile LW"?
Bottle
09-25-2004, 01:54 PM
Originally posted by abyaly
Can you say: "Mobile LW"?
No, because movement changes to whatever the cloned unit's move is. Learn to read, abyaly... :p
Walrus
09-25-2004, 02:12 PM
i can say it...look
mobile lw.
learn to read bottle, he never said any kind of mobile lw would actually exist, just asking if you can say it.
ahaha
Bottle
09-25-2004, 02:16 PM
Originally posted by Walrus
i can say it...look
mobile lw.
learn to read bottle, he never said any kind of mobile lw would actually exist, just asking if you can say it.
ahaha
Well excuse me, but he asked me if I could say something. I can't. So in that respect, my response was perfectly accurate.
;)
INUYASHA
09-27-2004, 01:17 PM
my one post just cause an uproar!!!!
i also said i was open to suggestions remember so ya sure from now on 28 max for cloning witch, and 30 max for cloning pyromancers and dsm's
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