Demon night
10-08-2004, 08:09 PM
The Desert Warrior has been Roaming the deserts for ages using the powers of the "sands of might" /corny:D
hp=40
pw=18
mvmnt range=3 spaces
recovery=move: 1 turn
recovery attack=1 turn
blocking=70%/35%
Armor=15
Attack range=squares beside it..Ex ( foe<Dw>foe...(<) (>)=attack to side.
How: (he) attacks by using two sharp long swords, thrusting them both in horrizontal directions (left&Right) at the same time.
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Special Ability:
What the Desert Warrior can do as a special is use the "sands of might" to make a square directly in-front of him, (with a unit on it), sink into the ground, or as known as geting sucked into quicksand. The unit stays in the quick sand for 3 turns, then emerges after those 3 turns. You are not allowed to move a unit on that square to stop the sucked in unit from coming up or from walking over it...
Comments...How like?
hp=40
pw=18
mvmnt range=3 spaces
recovery=move: 1 turn
recovery attack=1 turn
blocking=70%/35%
Armor=15
Attack range=squares beside it..Ex ( foe<Dw>foe...(<) (>)=attack to side.
How: (he) attacks by using two sharp long swords, thrusting them both in horrizontal directions (left&Right) at the same time.
______________________________________
Special Ability:
What the Desert Warrior can do as a special is use the "sands of might" to make a square directly in-front of him, (with a unit on it), sink into the ground, or as known as geting sucked into quicksand. The unit stays in the quick sand for 3 turns, then emerges after those 3 turns. You are not allowed to move a unit on that square to stop the sucked in unit from coming up or from walking over it...
Comments...How like?