resurgent247
12-05-2003, 11:10 PM
Hey
I have some general stratagy's for golds
take their lightning tower, "if they have one" with ur ice golem, "we all have em, (enless u threw them out)" then attack with ur long range units and destroy it.
second off advance all 3 knights after u destroy their annoying units with ur archers; "witches, pyro's". Then, attack their knights (guarding ur knights with ur archers). after that destroy ne remaining units.
another stratagy is to attack with ur ice golam and then use ur barrier ward to shield him. note: this doesn't defend against units that paralyze.
My last note is that the units that arn't the best or are worthless are
pyro's- too weak in health, only 15 attack power, and range not that great. these are good only for bunched startouts on the other side
mud golem- good strength good range but it's too easy to kill and takes to long to recover against knights and other units that don't take that long to recover
witch- not enough health, good attack but after one attack she's dead, it can be a good piece if u have half your positioning devoted to protecting her
that's it I'll upgrade lata
"resurgent247" I am on the great lakes surver
:p :cool:
I have some general stratagy's for golds
take their lightning tower, "if they have one" with ur ice golem, "we all have em, (enless u threw them out)" then attack with ur long range units and destroy it.
second off advance all 3 knights after u destroy their annoying units with ur archers; "witches, pyro's". Then, attack their knights (guarding ur knights with ur archers). after that destroy ne remaining units.
another stratagy is to attack with ur ice golam and then use ur barrier ward to shield him. note: this doesn't defend against units that paralyze.
My last note is that the units that arn't the best or are worthless are
pyro's- too weak in health, only 15 attack power, and range not that great. these are good only for bunched startouts on the other side
mud golem- good strength good range but it's too easy to kill and takes to long to recover against knights and other units that don't take that long to recover
witch- not enough health, good attack but after one attack she's dead, it can be a good piece if u have half your positioning devoted to protecting her
that's it I'll upgrade lata
"resurgent247" I am on the great lakes surver
:p :cool: