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ChingyDTP
10-11-2004, 01:17 PM
I'm bored and this just poped up in my mind again, so this time I'm gonna post it before I forget again.

Health: 40

Armor: 15

Blocking: 30 (15 on sides)

Attack power: 15 (Blockable) (Secondary attack is 10)

Recovery: 3 turns

Other stuff: Gold only. he wears a black cloak that covers his whole body except for his hands which will have dark glowing balls covering it. Its attack pattern is this, A= attack X=other parts of the field and W= the unit:

XXAXX
XXAXX
XXAXX
XXWXX
XXXXX

And his secondary attack is this:

XXXXX
XXAXX
XAWAX
XXAXX
XXXXX

Movement:
XXXXMXXX
XXXMMXXX
XXMMMXX
XMMMMMX
MMMWMMM
XMMMMMX
XXMMMXX
XXMMXXX
XXXMXXX

Uh...yeah movement's screwed up.

ChingyDTP
09-28-2005, 02:21 AM
Tweaked it.

Deck of Jesters
09-28-2005, 05:00 AM
Uhm... This is a hack up between DMW/Pyro (15 damage with only 3, not 4 squares) and an Assassin (again, severely weakened). Yes, it has a whole 10 more HP and 15 more armor than a Pyro, but that is irrelevant. This unit is A. too weak to be useful and B. a cut-and-paste carbon copy from several units that already provide a more useful role.

Re-read the Guidelines, or if you haven't yet, read them for the first time now. Keep trying, but when you make a unit, ask yourself these questions (props to Legacy67 for most of them, lol :D):

1. Is this unit powerful enough to be of use in the game?

2. Is this unit too power for the game?

3. Is there any room for abuse?

4. Would I actually use this unit, or is it not worth putting into any formations?

5. What role does this unit fill that isn't already filled?

This unit fails questions 1, 4, and 5. Think these units out a little more, make them more unique, and in the long run you'll get it right.

BigTimeNoob
09-28-2005, 07:22 AM
wow.... and that's from a person with higher rep than me

wolf-boy
09-28-2005, 11:11 AM
You definately need to add some more spec, I'm still hangin here.

Kyir
09-28-2005, 02:17 PM
wow.... and that's from a person with higher rep than me

everyone SHOULD have more rep then you

Hellblazer
09-28-2005, 02:41 PM
This isn't very interesting, but it's simple enough for me to like it. Good job.

Cross Punisher
09-29-2005, 06:02 AM
You forgot the movement

ChingyDTP
09-30-2005, 12:22 PM
There.

Deck of Jesters
09-30-2005, 02:27 PM
I'm bored and this just poped up in my mind again, so this time I'm gonna post it before I forget again.
AGAIN?! This unit is so horribly underpowered, you should have forgotten about it the first time you thought of it...

Health: 40
Too low for a melee unit with such low damage...

Armor: 15
See Health, and make it a rude, noisy damnation to hell.

Blocking: 30 (15 on sides)
Low HP, low Armor, low Damage, and now low Blocking?

Attack power: 15 (Blockable) (Secondary attack is 10)
Wow... ¿Como se dice SUCK ASS en espańol? Even the Assassin gets more power than this unit...

Recovery: 3 turns
Are joo nuts?! The frickin SCOUT gets a lower recovery than this! Bad enough the damage is so low, but this is just adding insult to injury...

Other stuff: Gold only. he wears a black cloak that covers his whole body except for his hands which will have dark glowing balls covering it. Its attack pattern is this, A= attack X=other parts of the field and W= the unit:

XXAXX
XXAXX
XXAXX
XXWXX
XXXXX

And his secondary attack is this:

XXXXX
XXAXX
XAWAX
XXAXX
XXXXX
I honestly pity the gold who uses this unit. An Assassin/Beast Rider does a better job.

Movement:
XXXXMXXX
XXXMMXXX
XXMMMXX
XMMMMMX
MMMWMMM
XMMMMMX
XXMMMXX
XXMMXXX
XXXMXXX

Uh...yeah movement's screwed up.
Okay... apparently, you have not carefully observed many other posts for CAU. Just say the movement is 3 or 4... this unit apparently has bits and pieces of each. IF (and it is incredibly stupid to do so) you decide to attempt to draw another diagram for unit movement, use X, O, and U. X=Empty Tile, O=Movement range, and U=Unit. Now, I'm going to be nice and draw 2 seperate images, one with 3 movement and one with 4.

XXXOXXX
XXOOOXX
XOOOOOX
OOOUOOO
XOOOOOX
XXOOOXX
XXXOXXX
3-movement image.

XXXXOXXXX
XXXOOOXXX
XXOOOOOXX
XOOOOOOOX
OOOOUOOOO
XOOOOOOOX
XXOOOOOXX
XXXOOOXXX
XXXXOXXXX
4-movement image.

Yours looks like this:
XXXXOXXX
XXXOOXXX
XXOOOXX
XOOOOOX
OOOUOOO
XOOOOOX
XXOOOXX
XXOOXXX
XXXOXXX
One 3-movment route is in Red. A 4-movment route is in yellow. Hell, this unit even has a 5-movement range, highlighted in blue. To make this simple, put one of these at the top, with HP, Armor, and all that other good stuff:

Movement: 3
Movement: 4
Movement: 5

I know, I already said I didn't like this unit, but everyone else seems to be horrifically mistaken in saying this unit is good...

Don't take it hard, but this unit is one of the worst described I have seen to date. I know you are new at it, but take some time to read some of the Gold and Platinum units, get a feel for the proper layout of a unit. DO NOT copy a unit, just use their way as a sort of template for your information.

Sodamoeba
09-30-2005, 02:31 PM
This doesnt DO anything...at least nothing that interests me...