View Full Version : New Unit!
cuckoo
10-31-2004, 01:12 PM
I am in a game on legends against a new unit, the poison wisp....
Ill get pictures up later.
Its a focuser that poisons every unit in a chanty like raduis for damge each turn....
When poisoned, you cannot attack...
I better shut up now, Im getting killed
DeadFishGuy
10-31-2004, 01:15 PM
You do realise that if we find out you are joking you will be torn apart in an angry fit of rage?
For your sake, and for hope of a new unit, I hope you aren't joking.
zzzaacckk
10-31-2004, 01:15 PM
I heard about it and that it was really overpowered... it could be interesting...
Jeffery
10-31-2004, 01:51 PM
Its not a rumor, but is still in its early testing stages. It floats above the ground, so mudquake does not interupt its focus or do damage to it. It also has an extremely high movement.
Warcow
10-31-2004, 02:28 PM
Is this a serious thing? hmmmm evil . . . run the bugger in the midst of you enemy's turtle, barrier it up and their whole formation is soup. i like it :)
drakonfire
10-31-2004, 02:31 PM
depending on the damage done per round i dont think it would be overpowered, are the units able to move out of its radius or does its focus have to be broken for that? because if units can still move then anyone who knows scout LOS shouldnt have to much of a problem with it (that said i can see how it could be a major pest)
Jeffery
10-31-2004, 02:36 PM
Currently:
Power 8, residual of 4 per following turns. Can not take unit below 1hp.
Units in its pattern may not attack, but can move normally.
cuckoo
10-31-2004, 02:48 PM
GA! I Imageshack can't host these properly. Everytime I try to host it, this it only loads this much: http://img63.imageshack.us/my.php?loc=img63&image=POISON.jpg
Apart from that, yes, it does 8 damage regardless of armour, it is not imune to ground attacks (my assasin and Lightning ward took it out), it has a movement of, I believe 5 and teleport, but it is rather fragile.
EDIT: I'm not aloud to just post the picture on the forum page am I? If I do, maybe someone can copy it and host it properly.
Another edit: I made a mistake: it moves 6, not 5.
Frank
10-31-2004, 02:52 PM
Armor and HP?
Jeffery
10-31-2004, 02:55 PM
34 hp, no armor listed.
Amaroth
10-31-2004, 03:00 PM
I have a picture of it attacking. But I'm not posting it. I'll post it if I get permission.
MeMeMe
10-31-2004, 07:22 PM
HP: 34
Armor: 0
Blocking: 0%
Movement: 6
Recov: 2
Attack: 8
Range: 2
Like Dragon Tyrant as it shoots out in two in a cross formation. Hits everything in the cross on all sides. Levitates and is therefore immune to mud golem ground pound. Its focus attack leaves an effect on the units, each unit loses 4 HP a turn, until 1. Damage is uneffected by armor.
These are the current stats, but is overpowered now, and will probably be toned down for release day.
cuckoo
10-31-2004, 09:09 PM
Originally posted by MeMeMe
HP: 34
Armor: 0
Blocking: 0%
Movement: 6
Recov: 2
Attack: 8
Range: 2
Like Dragon Tyrant as it shoots out in two in a cross formation. Hits everything in the cross on all sides. Levitates and is therefore immune to mud golem ground pound. Its focus attack leaves an effect on the units, each unit loses 4 HP a turn, until 1. Damage is uneffected by armor.
These are the current stats, but is overpowered now, and will probably be toned down for release day.
Yes, that sounds right. I've basically given up on a photo and Amaroth is right, I probably should'nt post one.
Jeffery
10-31-2004, 09:10 PM
http://taoforums.com/forum
There are several pics there.
You can now play it ok, If ur double gold u have it, if ur single get your ass and upgrade :D
tabula rasa
11-01-2004, 10:34 AM
well, no gollem ambusher is ever going into my starting line up, im not sure if this thing is. 2 knights, 2 scouts a frosty, stoney clric and Dragon for my turtle, what would you replace if i were to use this?
maybe dragon out knight and golem ambusher it all depends how u play.
tabula rasa
11-02-2004, 05:08 PM
like i said, gollem ambusher is never seeing my starting lineup
I forgot to add in my LW to my turtle....I might replace my dragon for a third knight and the wisp, all depends on how it works though
Utamaro
11-02-2004, 05:17 PM
It's hard to get used to let alone use. :-\ Not sure on how much I'll be using it on Legends or even here.
Legion Leader
11-02-2004, 06:40 PM
yeah the posion wisp is kool. and its not overpowered... it can die easily. but i use it.. (in legends)
http://img3.exs.cx/img3/2723/uni3.jpg
thats the posion wisp..
Legion Leader
11-02-2004, 06:44 PM
im not going to use the golem ambusher on my starting line up but i will use it as my avatar...till i get the posion wisp...then that will be my avatar..it looks tight when you change your colors with the wisp
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