apocalypse
12-05-2004, 11:08 PM
Name: Flak Phoenix
Description:Flak Phoenixes are mysteriously peaceful creatures that are immensibly hard to control, but with a tendency to decimate those who dare defy them with a sole fiery vengeance.
HP: 48
Attack Range: 3 squares from it (similar to lightning )
Attack: Strikes 5 squares with a flaming X on the adjacent squares with 16 power each.
u=unit
A=attack
s=squares
SSSSSSSSS
SSSASASSS
SSSSASSSS
SSSASASSS
SSSSUSSSS
Blocking: 30% (15% from sides)
Armor: 15
Recovery: 3 turn recovery
Special Abilities: Teleport, When destroyed (by opponent duh) does 10 damage to 4 sorrounding squares like assasins normal attack.
Movement range: (edited) go down
Tactics:
Phoenixes are powerful but cannot take much damage before ending up in flames.
Good for finishing off weakened units.
The extra after effect is good when behind enemy lines.
*EDIT*
i think the possibility of a beast ward type as in tied to a pole would be good...
it could be as follows..
hey thanx midnight walker for the idea...
it could be tied to the lightning ward and could not move out of the wards attack range...it has the same power as i mentioned above but cannnnnooot
move out of the wards attack range...(it can teleport). When the ward is destroyed so is the phoenix....( wut if??? -the phoenix channels the wards power and gets an extra 5 attack...the ward is vulenrable and the phoenix has 100% blocking from all sides)
Description:Flak Phoenixes are mysteriously peaceful creatures that are immensibly hard to control, but with a tendency to decimate those who dare defy them with a sole fiery vengeance.
HP: 48
Attack Range: 3 squares from it (similar to lightning )
Attack: Strikes 5 squares with a flaming X on the adjacent squares with 16 power each.
u=unit
A=attack
s=squares
SSSSSSSSS
SSSASASSS
SSSSASSSS
SSSASASSS
SSSSUSSSS
Blocking: 30% (15% from sides)
Armor: 15
Recovery: 3 turn recovery
Special Abilities: Teleport, When destroyed (by opponent duh) does 10 damage to 4 sorrounding squares like assasins normal attack.
Movement range: (edited) go down
Tactics:
Phoenixes are powerful but cannot take much damage before ending up in flames.
Good for finishing off weakened units.
The extra after effect is good when behind enemy lines.
*EDIT*
i think the possibility of a beast ward type as in tied to a pole would be good...
it could be as follows..
hey thanx midnight walker for the idea...
it could be tied to the lightning ward and could not move out of the wards attack range...it has the same power as i mentioned above but cannnnnooot
move out of the wards attack range...(it can teleport). When the ward is destroyed so is the phoenix....( wut if??? -the phoenix channels the wards power and gets an extra 5 attack...the ward is vulenrable and the phoenix has 100% blocking from all sides)