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Kyir
12-07-2004, 07:34 PM
created by evil tyrants the spawn make perfact assassin part human part ghost, the spawn slip in and eliminate whole fortresses before a scream is heard

Life: 48
Armor: 0
Blocking: 50% (25% side)
attack: 18 (1 adjacent square)
movment: teloport
recovory:2 (3 with assassinate)
Abbilities:
Assassinate: if the spawn remains in foucus for 2 turns on the side of back square of a non-assassin the unit targeted dies, or if counts as 2 units take damage equal to 3/4 its life, wards are not effected by this

Kyir
12-08-2004, 06:23 PM
no one?

Midnight Walker
12-08-2004, 06:38 PM
I don't see how a ghost would be immune to poison, but it's a little over powered. It's your basic assassin, but with more HP, movement (not to mention teleportation), and some extra skills. Although the 2 recovery does balance it better.

Kyir
12-08-2004, 06:41 PM
a sugestion would be nice

tabula rasa
12-10-2004, 12:47 AM
well, needs to be edited alot, and as much as i hate being the ass, please dont bump your own units twice

Banned
12-10-2004, 03:12 AM
*cough* shamans aboriginal shaman *cough*

(im not saying this is in any way similar, just that he has bumped that at least 4 times, and tab you seemed not to care)

Kyir
12-10-2004, 03:53 PM
whats this "bump" that you speak of?