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The Guy
12-16-2004, 01:45 PM
Bow orc:
atk:15
def:15
movement:5
recovery:none
special:shoots 2 flameing arrows dealing 50 dmg but burning itself makeing its health dow to 5.(can only use once.)can only have 2 on the field and only 1 can use special atk.

Orc Raider:
atk:0
def:0
special:duplicates itself into 9 orcs and charges at 3 enemies and takes their health down to 6. all orcs die.
movement:no were only dureing raid and thats anywere.
recovery:hes dead.

Orc comicasers:

Atk:0
Def:0
special:runs into enemy or your unit and kills enemy and itself.(can only run straight)
movement:anywere
recovery:none

Orc Mage:
atk:18
def:15
recovery:2
movement:5

Kyir
12-16-2004, 03:15 PM
id prefer range and good ideas, jsut no, not thought out enogh

Jeffery
12-16-2004, 05:23 PM
The Guy, do you read the guidelins for units AT ALL.

Your outlines are not even similar to units structure in the game. Units have no "defense"
They have Move, attack, HP, Block, and recovery.

Walrus
12-16-2004, 05:27 PM
as much as im currently hating the guy, defence = armor, that one is pretty obvious at least.

Jeffery
12-16-2004, 05:35 PM
I know that. But he could at least use the format everyone else uses.