View Full Version : Barracks
Cuathon
12-17-2004, 06:00 PM
Barracks
HP: 70
PO, Movement, Blocking, Armor: N/A
Special Ability:
Creates one soldier every 30 turns or every 5 turns where no one has done damage.
Soldier
HP:30
PO: 18
BL: 40% 20%
AR: 10%
Movement: 2
Special ability: soldiers mature to knights after 3 kills or 15 turns.
I had one for each type of unit with various adjustments depending, but the thread appears to have been lost.
devast8
12-17-2004, 06:03 PM
It's awesome, but you will need to adjust the time it takes for the Barracks to create a Soldier, as I believe 30 turns is when the game ends in a draw.
CRX687
12-17-2004, 06:10 PM
It's awesome, but you will need to adjust the time it takes for the Barracks to create a Soldier, as I believe 30 turns is when the game ends in a draw.
the game only draws after 30 turns is there is no contact between units.
I like this idea as a whole, but not the 5 turn if undamaged rule. That makes it overpowered in conjunction with a furgon. Perhaps 25 turns no matter what.
Question, do u mean 30 of your turns or both players' turns?
5% armor wont effect shit
Cuathon
12-17-2004, 07:00 PM
okay guys, 5 turns means no unit on the whole field is damaged. i apologize if this wasnt clear
Cuathon
12-18-2004, 12:02 PM
updated
Moose
12-18-2004, 01:02 PM
now "THATS!" an original Idea, well done
however, it would need a bit more information on how it's defence works.
Moosey
Cuathon
12-18-2004, 03:41 PM
its pretty old. i developed it when i was new but i didnt know all the rles so people flamed it to death.
also what defense?
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