red_penguin666
12-18-2004, 08:11 PM
bard
hp 30
attack 0.
armor 10.
blockage 30
movement 2
attack range all allies
effect sings and plays his instruments to boost team spirit and prepare them for battle.
real effect increases attack by 2 armor/defense by 4 blockage by 5
and releases units from paralysis etc.
extra info: small. moogle if possible 3 turn wait 1 if no movement
ninja
attack 18
38
armor 0
blokage 80
attack pattern/effect
3 but if u attack a guy next to u his attack is 25 for that attack
wait 2
movement 4 or 5 not sure
regain ward
attack none
armor 0
blokage 100
hp 28
cast focus spell that hits an area of five
and gives all targets regain heals 5 hp per turn. if unit moves it keeps regain for 3 more turns then losses it.
attack range 3 tiles.
if any of these ideas are like yours sorry.
hp 30
attack 0.
armor 10.
blockage 30
movement 2
attack range all allies
effect sings and plays his instruments to boost team spirit and prepare them for battle.
real effect increases attack by 2 armor/defense by 4 blockage by 5
and releases units from paralysis etc.
extra info: small. moogle if possible 3 turn wait 1 if no movement
ninja
attack 18
38
armor 0
blokage 80
attack pattern/effect
3 but if u attack a guy next to u his attack is 25 for that attack
wait 2
movement 4 or 5 not sure
regain ward
attack none
armor 0
blokage 100
hp 28
cast focus spell that hits an area of five
and gives all targets regain heals 5 hp per turn. if unit moves it keeps regain for 3 more turns then losses it.
attack range 3 tiles.
if any of these ideas are like yours sorry.