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thgonace
01-30-2005, 02:42 PM
http://img.photobucket.com/albums/v648/thgon/myrush.bmp

legends form but server not workin basically got every unit but furgon

tips or tweaks are good pretty good already though

Liquid Swordsman
01-30-2005, 03:05 PM
Knightless rushes usually don't work. Mud's and dragons would pwn that setup.

2 Step
01-30-2005, 03:24 PM
The pic was so small I couldn't even see it. So I can't judge that setup at all :(

Hatchet Warrior
01-30-2005, 04:05 PM
It's a nice formation, but it would get crushed fast.

2 Step
01-31-2005, 10:42 AM
It's a nice formation, but it would get crushed fast.

Indeed.
It does have creativity, but its a no hoper.

BlackSyphon
01-31-2005, 06:21 PM
you can get witch burned, yet you canot witch burn your self...I think you shoudl change that...along with no BR for atleast 2 knights to be squeezed it...

du

Binkpimp
02-25-2005, 12:51 AM
Worst setup ever!......Comic Book Guy

Dove
02-25-2005, 09:26 AM
Opposite side turtle: Your witches can't withstand a prolonged game and can't finish a game soon enough to avoid the long game.

Same side turtle: More than likely you'll get Lightning warded or Dragon'd. If not, you'll still get Scouted or even have a mage unit take out those witches, then you're hopeless.

Rush: Your Cleric will be gone, and too many units will be behind you for you to defend from front and back.

Mage bomb: Decent chance, but you don't have enough HP to last against the powerful mages. No chance for blocking and no chance to take out enough useful units.

Basically you're toast. Hybrid forms won't let you rush or defend. Double Scouts will own you, and Stones, if well placed, will be your worst nightmare. Double Clerics too, if well defended, will give you one hopeless chance to rush and you'll be owned before your next Witch wave.