View Full Version : Shadowfist Fighter
Ferretball
02-18-2005, 02:06 AM
This unit harks back to the original Tactics Core demo game.
HP: 60
Armor: 0
Block: 0%
Attack: 25 (Knight attack pattern)
Recovery: 1
Movement: 5
Really fast, and possessing a powerful punch, but extremely vulnerable. Use him to complement Knights and Assassins, or hunt down weak units.
Duffman
02-18-2005, 02:11 AM
Too powerful. Shave 3 or 4 off the power and you have a balanced boring unit. Happy first post :)
Ferretball
02-18-2005, 02:15 AM
Too powerful. Shave 3 or 4 off the power and you have a balanced boring unit. Happy first post :)
Agreed. Changed.
Monkey D
02-18-2005, 03:11 AM
He's got 60 HP, a Knight-pattern attack, 0 blocking or armor, and five movement. Up the recovery time, lower the power, and give him the ability to teleport, and he's a Mud Golem.
Nice try, though. :)
EDIT: Six of the eight of my brother's posts have been made by me, after I forgot to check who was logged on. Bugger...
Ferrets Pwn
anyway, comlementing units is nice, but this IS basicly a knight+assassin minus some blocking and life
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