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killer50078
04-01-2005, 05:22 PM
ok, tell me if this unit is overpowered or not.

hp:55
atk:0+3+3 and so on for 14 turns
armor:0+3+3 and so on for 11 turns
movement:2
attack pattern:none
recovery:1 for movement

growing up: when 8 turns pass, it grows up into a teen and can attack with a half its attack power. when it reaches 14 turns it turns into an adult.
depending on how much hp it has, it will become a powerful class

if it reaches adult with 50+ hp it becomes a general
general
max hp:the amount you had
atk:the amount it grew to have as a teen
armor:the amount it grew to have
movement:4
attack pattern:knights
recovery:3

if it had 40-49 gp then it becomes an archer
archer
max hp:the amount you had when you became an adult
atk:ditto
armor:ditto
movement:3
attack range:5 including line of sight
recovery:3

if it had 30-39 hp then it becomes a mercenary
mercanary
hp:37
attack:the same as teen
armor:the same as the teen
movement:6
attack pattern:squares next to the sides

if it had 20-29 hp it becomes a mage
hp:27
atk:you guessed it(unblockable)
armor:none
movement:2
attack pattern:5
recovery:4

if it had less then 20 hp then it becomes a healer
hp:19
movement:none
attack:we all know
armor:none
movement:2
attack range:4(can heal up to 4 units)

if the teen kills a unit, it becomes a disciple of a class such as a mage scout or warrior.and it is gaurunteed that class regardless of hp.

Hellblazer
04-01-2005, 05:35 PM
WAY overpowered. Besides, this is just a morpher, which has been done before. And anobody would use it, because it takes too long to "grow up". Before it grows up, it could also die.

kvon78
04-01-2005, 06:33 PM
wayyy to confusing for me to use. please even though i can tell it took alot of time and is a rather good unit lets try and keep it simple. i dont want to raise a kid yet anyway. plus at the rate it takes either my opponent could kill it or i'd kill it out of sheer boredem.

Hellblazer
04-01-2005, 06:38 PM
I'd purposely put it in front of a lightning ward.

Godmic18
04-01-2005, 06:52 PM
WAY overpowered. Besides, this is just a morpher, which has been done before. And anobody would use it, because it takes too long to "grow up". Before it grows up, it could also die.

It's overpowered, but are you kidding me about using it?

I'd use it every game. I'm an avid turtler, so I'd get a chance to use it every game. 14 turns isn't as many as you think.

killer50078
04-01-2005, 06:54 PM
plus at the rate it takes either my opponent could kill it or i'd kill it out of sheer boredem.


how long can your cleric last?

also, would it be overpowered if it grew at a rate of of 8 turns, 3 times 8 is only 24....

Hellblazer
04-01-2005, 07:00 PM
How about it doesn't grow at all!?

killer50078
04-01-2005, 07:08 PM
i never knew you could be so nice

Lonely Tylenol
04-01-2005, 07:22 PM
Not only is this overpowered, but it's just begging for a "Michael Jackson" unit spinoff.

Hellblazer
04-01-2005, 07:24 PM
Not only is this overpowered, but it's just begging for a "Michael Jackson" unit spinoff.
lol, rep man!

Deestroyer
04-02-2005, 11:09 AM
I like the idea, if the specs were tweaked a little bit, it could become a solid unit.

Blue Mage
04-02-2005, 11:20 AM
This unit is way too overpowered, and it isnt that great, its just a shifter and i already had an idea like this.

Kyir
04-02-2005, 11:20 AM
not really, have you tohught of the programming involved

Hellblazer
04-02-2005, 11:24 AM
Yeah, they would need to make animation sequences for growing and also morphing sequences for transformation and attack changes to make it work. That's alot of programming.