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Blue Mage
04-01-2005, 08:42 PM
Power: 30

Defence: 16

Health: 56

Wait: 5 turns when moved with action, 3 turns if moved no action, 4 turns if not moved action

Blocking percentage: 58% (front) 26% (sides)

Movement Range: 4 tiles

Form Of Attack: Like the Dragon Tyrants 3 tiles ahead except a little more power.

Special Abilites:

Meteor: When the Valkyrie gets to be 10 health or lower she can cast a powerful spell that kills 1 unit that stands 3 or less tiles away from her.

Random Damage: When a unit attacks the Valkyrie she can attack back but it only have a 12% chance of working, so it happens totally at random, and when she does this her power cut in half, so she has 15 power when this random event occurs. Though when the Random Attack is over her power goes back to 30

Fatigue: Whenever you use the Valkyrie her power and defence get decreased by 2 points.

(if the idea isnt so good don't dis me too bad)

Kyir
04-01-2005, 09:45 PM
so why would we use the draogon anymore? and tihs is only 1 unit?
enen if it degraded, you have more power then a knight for 4 attacks, and after that its unblockabe PLUS you can kill a unit later, and a giant recovory dosnt matter really, its eaiter worthless or overpwoered, depending on the formaion

Lonely Tylenol
04-01-2005, 09:53 PM
Yeah, this unit is really imbalanced.

Considering the trend of overpowered units, I advise you to tone it down a bit. If you create any unit as powerful as the Dragon Tyrant without at least as bad ramifications, it's a bad unit. Dragon Tyrant should be considered the milestone for the peak of power.

Kyir
04-01-2005, 10:04 PM
LW dude...LW

Lonely Tylenol
04-02-2005, 01:58 AM
The Lightning Ward strikes ONE space, has NO movement, and DOESN'T count as an end-game unit. The odds of it actually being applied more than once in a game are very slim, unless your enemy is excessively stupid and/or plays risky, and since you don't actually have to kill it, you won't have to move units around to be harmed by it.

Hellblazer
04-02-2005, 05:52 AM
The Meteor attack sounds good. The other two make the unit unbalanced. The other two just lessen her power and make her extremely weak. I think you might have put those 2 other abilities to make it more balanced, but it's just weak now.
Final Thoughts: Some tweaking on the last 2 abilities could go a long way. Overall an OK unit.