View Full Version : soul ward
Soul-shadow
04-04-2005, 08:13 PM
HP:64
POW:0
blocking:70% all sides
movement:0, its a ward
range:3
Recovery time:6
brings one unit back to life (that was killed in range) but with every statistic cut in half.
cannot revive:barrier ward,lightning ward,knight, dragon tyrant,or an assassin (blow up twice? total not fair)
whaddya think?
too good?
Hellblazer
04-04-2005, 08:15 PM
Why is everyone obsessed with bringing things back to life!?
Sorry, shaow, it's been done before.
savanna
04-04-2005, 08:15 PM
um, i dont know..
Soul-shadow
04-04-2005, 08:16 PM
HEY!!!! i didnt know that!!! at least its half stats!!!!
Hellblazer
04-04-2005, 08:19 PM
So what? It's still a dead-summoning unit.
HEY!!!! i didnt know that!!! at least its half stats!!!!
so?, use the search funtion, and stop being a n00b
Cross Punisher
04-04-2005, 10:52 PM
Wards have 100% blocking on every side. Overpowered as I can just continue to bring back my dead unit's and even my opponent's multiple times.
Dangle
04-05-2005, 09:41 AM
this is my last response to any of Shadow's Units, cause I know every time i point out all the flaws in his units they get bumped.
actually everything has already been pointed out....Think your units through a littl- a LOT more then think if anyone would have thought of that unit before...its quite obvious tons of people would try to create wards and spells capable of bringing units back to life
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