View Full Version : doom ward
Soul-shadow
04-04-2005, 09:51 PM
HP:50
movement:0
attack:2
range:4
recovery time:4
blocking:100% front,sides 95% back
deals 2 damage to every creature on board
bloodreign
04-04-2005, 10:23 PM
YO! whatthedillyo? please try to elaborate more clearly on your ideas.Try spending more than 2 minutes making a new thread ok? cool. :cool:
for all i know its the good ship lollypop, or the yellow submarine, or noah's ark... to bad i guess the 3rd knight is out of luck then. :D :wacko:
Soul-shadow
04-04-2005, 10:38 PM
Wtf Are U Talking About??????????!!!!?!?!?!?!?!?!?!?!?!?!?!?!?!?!?!? !?!!?!?!?!?!?!?!?!?!?!?!?
Hellblazer
04-05-2005, 06:02 AM
It deals damage to your units too? That's stupid. Shadow, for the last time: STOP POSTING DUMB UNITS. Don't make me get Kyir in here.
luckly i jsut saved you the 50 cents nessisary to make a phone call and came already, sooooo hey lets make the perfact turtle killer, it makes it practicly imsppible with the busher and such, and WOW, it deals 1 damage (i assume you round up) with armor, thats 1 wasted turns, becasue, guess what, clerics heal 12, wow, such thought put into this unit :rolleyes: :rolleyes:
Admiral Moor
04-06-2005, 04:30 PM
despise it. throw this one on top of the gigantic pile of soul-shadow crap.
Hellblazer
04-06-2005, 04:58 PM
despise it. throw this one on top of the gigantic pile of soul-shadow crap.
Woah! Deja-vu. :confused:
Admiral Moor
04-06-2005, 05:39 PM
you saw my other one too, eh?
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