xerent
05-05-2005, 01:30 PM
Description: Upon the founding of the Ceta's community, they soon found themselves at unreasoning war with the Alpha's, Beta's, and Omega's. Perhaps the original evolutionary line so feared Ceta's abilities that they thought to exterminate them, whatever the reason, the Ceta's needed new ways of defense against the civil threat. They engineered the Delta's.
Morph-Delta works on the same theroy that the Ceta's were endowed with, which was energy transfer. However, the Delta's were given this ability to an extreme. They are short, stocky pulsating beings that move with slow deliberate purpose.
HP: 35
Armor: 25
Blocking: 95%
Power: 14
Range: 1 (4)
Speed: 2
Recovery: 1M/1A
Special: The physical attack of Morph-Delta isn't that great, however it's innate ability makes it a great threat on the battlefield.
And the end of EVERY turn, EVERY unit within 4 spaces of Morph-Delta loses 1 HP. Morph Delta is healed 1 HP for every HP drained this way, to a max of 35. This is unblockable, unreducable. Units dealt damage in this fashion do not lose focus, unless it causes them to die. Barrier Ward protects this damage.
Because this is not an actual attack, Shrubs are unharmed by this unit's innate ability.
An interesting side effect is that the Delta's ability is in effect while Delta has a barrier effect on it. However, the barrier will prevent the healing effect from taking place.
Morph-Delta works on the same theroy that the Ceta's were endowed with, which was energy transfer. However, the Delta's were given this ability to an extreme. They are short, stocky pulsating beings that move with slow deliberate purpose.
HP: 35
Armor: 25
Blocking: 95%
Power: 14
Range: 1 (4)
Speed: 2
Recovery: 1M/1A
Special: The physical attack of Morph-Delta isn't that great, however it's innate ability makes it a great threat on the battlefield.
And the end of EVERY turn, EVERY unit within 4 spaces of Morph-Delta loses 1 HP. Morph Delta is healed 1 HP for every HP drained this way, to a max of 35. This is unblockable, unreducable. Units dealt damage in this fashion do not lose focus, unless it causes them to die. Barrier Ward protects this damage.
Because this is not an actual attack, Shrubs are unharmed by this unit's innate ability.
An interesting side effect is that the Delta's ability is in effect while Delta has a barrier effect on it. However, the barrier will prevent the healing effect from taking place.