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xerent
05-05-2005, 05:37 PM
Morph-Ceta was a quick evolutionary trick that resulted in a new lineage of Morph creatures. However, without the solid foundation of time-tested evolution, there have been some inconsintencies with this particualr line.

Morph-Epsilon somewhat resembles Morph-Ceta. However, the mental bonds between the Morph and the host were not as solid as with other Ceta's. The result: The usually dormant host is either fighting for, or has control of the fused creation, and not the Morph.

There aren't many Epsilon's in existence. Some choose exile, and eventually die in unpleasant manners due to the improper bond. However, some choose to live in harmony with the Morph, enjoying the symbiotic benefits. These Epsilons usually live in Morph communities as any morph would, without segregation.

The visual appearance resembles more of a human than the usual pulsating translucent morph. However, the morph characteristics come out during attacking.

HP: 41
Armor: 19
Blocking: 33%
Speed: 4
Power: 19
Range: Any ONE unit within FOUR spaces (Cardinal directions ONLY)
Recovery: 1M/1A

Specail: This unit regenerates 2 HP at the end of EVERY turn.

Hellblazer
05-05-2005, 07:29 PM
So, it's similar to the other morphs except this one heals every turn?

Edit: Sorry, retarded question. I didn't know he made so many morphs. :bigsmile:

Cross Punisher
05-05-2005, 08:04 PM
Range: Any ONE unit within FOUR spaces (Cardinal directions ONLY)
Sorry I'm not familar with the term "Cardinal." Would that be the way the dark magic witch's attack pattern is, and does it use LOS?

xerent
05-05-2005, 08:13 PM
Yes, Cardinal refers to N, S, W, or E Only.

And it's any one unit within range. Not the first, as with the Tyrant.

thewiz
05-05-2005, 08:19 PM
Go Xerent :cool:

Serge
05-05-2005, 08:29 PM
You guys (z and duff) really need to explain that crazy way of showing recovery. Is it two turns for both a move and an attack? Or one for moving, one for moving and attacking?

Again, I feel the same way about this as all your other morphs, not overly powerful, but would be one of the more poweful units on the field. Though this one leans more toward the feeling my Orc Warrior has, which is it's just a unique new attack, but doesn't add much strategy.

EDIT: Though, your morphs are of course some of the most interesting units ever posted. Background story/appearance-wise.

xerent
05-05-2005, 08:33 PM
It's not that hard.
+1 turns for attacking.
+1 turns for moving.

+2 turns for doing both.