nexdude
05-06-2005, 08:53 AM
hp: 35
armour: 10%
move: 3
range: 1
block: 10%
recovery: 1
Attacks with a focused ability, torture. The targeted unit is paralysed and suffers 6 damage at the end of each turn, until it dies or the focus is broken. The damage is unaffected by armour
I wanted to come up with a unit that would immobilise a unit at direct contact, like a trap, but the immobility of traps would make them useless.
This unit is for neutralising single powerful enemies, leaving them to a slow death while your forces continue the fight elsewhere.
armour: 10%
move: 3
range: 1
block: 10%
recovery: 1
Attacks with a focused ability, torture. The targeted unit is paralysed and suffers 6 damage at the end of each turn, until it dies or the focus is broken. The damage is unaffected by armour
I wanted to come up with a unit that would immobilise a unit at direct contact, like a trap, but the immobility of traps would make them useless.
This unit is for neutralising single powerful enemies, leaving them to a slow death while your forces continue the fight elsewhere.