View Full Version : Archer Tactichian
barnes1
05-06-2005, 04:21 PM
i just thought of this one, so it might suck.......though it's a good idea to build off of......it's sorta like the dragonspeak mage......
:*pioneer:
name: Archer Tactichian
hp: 40
t.r.: 3
armr: 15
move: 10
def.(sides):20%
def.(front):40%
atk: 18 and under (same as scout)
atk. range: 10
ability:
-adds 5 attack to all scouts while on field
Mithrandir
05-06-2005, 04:24 PM
No no no no. Very overpowered. Scouts aren't meant to be more powerful than LWs, it would make the game very unbalanced. And you ought to use spell check before posting a unit idea because the name is mispelled.
stupid joey
05-06-2005, 04:25 PM
Bad idea. I will tell you this no unit besides wards have back blocking. Also the scout is strong enough without this unit. Its also not tactical. All it does is allow your scouts to kill almost anything. There is no strategy needed to use this unit. This is a tactical game, it needs tactical units.
barnes1
05-06-2005, 04:28 PM
NO! NO! NO!
YOU DIDNT GET THE POINT!
i was just throwing this out for an idea that people could build on
Mithrandir
05-06-2005, 04:28 PM
Here's the point: that is a cop-out response.
stupid joey
05-06-2005, 04:28 PM
How could you build on this? The whole unit is bad.
barnes1
05-06-2005, 04:29 PM
Here's the point: that is a cop-out response.
no, if you notice, that was in the original first post!
Mithrandir
05-06-2005, 04:30 PM
It's still a cop-out way to try to weasel out of the fact that there is nothing good about this unit.
Hellblazer
05-06-2005, 07:24 PM
Wow, another Archer DSM.
Unit Grade: F
vBulletin® v3.8.4, Copyright ©2000-2009, Jelsoft Enterprises Ltd.