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Devlin777
05-06-2005, 07:09 PM
MINOTAUR
Hit Points: 40
Movement Range: 3
Power: 18 / 24
Recovery Time: 1 / 2
Armor: 20%

Attack Pattern:
Normal attack: Gores a single unit on an adjacent tile with his horns

Special Abilities:
Gore Charge: If MINOTAUR has clear LOS to target TWO tiles away
he deals additional damage as listed. MINOTAUR recovery time from
Gore Charge is increased
(Represented by BLUE)

40% Blocking from the front (20% from the sides)
No additional blocking if recovering from Gore Charge

Movement
X
X X X
X X X X X
X X X O X X X
X X X X X
X X X
X

Attack Pattern
X
X
X X O X X
X
X

stupid joey
05-06-2005, 07:11 PM
Nope sorry. Not original and really not that interesting.

Hellblazer
05-06-2005, 07:14 PM
Hm, not bad for a n00b unit. *short circuits*
This is a well-balanced unit that can't move too far and doesn't have a huge range. It also doesn't do a crazy amount of damage. It has been done before, though.
Unit Grade: A

Moose
05-06-2005, 07:20 PM
Unoriginal, sorry guy.

Devlin777
05-06-2005, 07:31 PM
I appreciate the feedback. It's not the most dynamic of units. I did it more in response to the crazy SUPERPOWER units I've seen. Just a little twist on things.

I guess it's a bit boring, but I was hoping that it would create a wrinkle in tactical matters.

My first effort.

Again, thanks!