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Devlin777
05-06-2005, 07:43 PM
Hit Points: 35
Power: 18
Movement Range: 3
Recovery Time: 3

Attack Pattern:
Drains life from a single unit up to 2 tiles away. LOS is not required

Special Abilities:
EIDOLON's Hit Points are increased by an amount equal to 50% (rounded down) of the damage to the unit it attacks. Opposing units recovery time is increased by 1 if the attack is successful (unblocked)

Mud-quake does not affect EIDOLON

Movement:

X
X X X
X X X X X
X X X O X X X
X X X X X
X X X
X

Attack Pattern:

X
X X X
X X O X X
X X X
X

Kyir
05-06-2005, 07:45 PM
stop turning out units, PUT SOME TOHUGHT INTO THEM

Devlin777
05-06-2005, 07:47 PM
Perhaps if you gave some constructive critisizm.

What does this unit lack? How is it uneffective?

What should be saved if anything from this unit?

Thanks

Hellblazer
05-06-2005, 07:49 PM
This unit has very little health and anything that's unaffected by poison is bad. It also just uses the same type of ability from the last thought-up-yoo-quickly unit.
Unit Grade: F

Kyir
05-06-2005, 07:50 PM
ok, almsot 2 hits from anything will kill it, the abbility dosnt make that up, and the range/stats are notihng origional

Devlin777
05-06-2005, 07:58 PM
You're looking for unbeatable super units that can't die and can kill anything?

It starts the game with very little health, but if used correctly GAINS health as it goes.

I don't get it. But thanks anyway for the comments. They're appreciated.

I've edited to make it more balaced (I think)