View Full Version : Werewolf
Deathhead
05-06-2005, 06:53 PM
Attack:23
Blocking:24%(12% on the sides)
Def:18
Movement:4 squares in any direction
Attack Patern:1 square around the unit
HP:30
Recover Time:3 turns
Special Ability:#1 Howl,howl can be activated by holding down the mouse for 3 seconds.Howl does 23 damage to all units(even your units)5 squares in front of it
Hellblazer
05-06-2005, 06:57 PM
The 8 health it loses in rage doesn't balance this unit at all. It could easily be killed in 2 hits, but while it's alive, it's WAY overpowered.
Unit Grade: F
Deathhead
05-06-2005, 06:58 PM
but thats y its so powerful it can die easy!
Hellblazer
05-06-2005, 06:59 PM
That's not an excuse. There are ways to protect it, so it could easily kill off a few units.
Deathhead
05-06-2005, 07:01 PM
then help me make it better instead of flaming me all the time
Hellblazer
05-06-2005, 07:05 PM
Alright, fine. Get rid of the 32 damage ability and then raise the health to at least 30. :dry:
Devlin777
05-06-2005, 07:06 PM
Should ANY grey unit have the potential for 32 damage? What's the point in playing?
A fair effort. I like the rough idea for the special abilities, but I agree that it's overpowered.
Deathhead
05-06-2005, 07:08 PM
hellblazer is that better?? ;)
Hellblazer
05-06-2005, 07:09 PM
Should ANY grey unit have the potential for 32 damage? What's the point in playing?
Any new units made aren't grey, they're only offered to golds.
Deathhead
05-06-2005, 07:15 PM
:confused: Is that better hellblazer?? :confused:
Hellblazer
05-06-2005, 07:18 PM
:confused: Is that better hellblazer?? :confused:
Yeah. Hey, tomorrow, watch your PMs. I may have a surprise for you. ;)
Devlin777
05-06-2005, 07:19 PM
Oh, somehow I missed the GOLD only thing... that changes a lot (for my units) thanks!
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