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Seraph_Knight
05-07-2005, 05:07 PM
This thread will feature a series of spider units that I've thought up. I'll post 'em when I have the time.

This thread now features the...

Sky-Blue Stalker
Gray-Spined Creeper

Seraph_Knight
05-07-2005, 05:16 PM
Sky-Blue Stalker

Health:50
Power: 18
Armor: 5
Movement: 4
Blocking: 50%
Recovery:
Moves- 0
Attacks- 2

Special Ability: When the Sky-Blue Stalker moves it leave behind a trail of webs behind it. When a unit that is not a Sky-Blue Stalker moves onto a webbed square, it halts any action that it would have countenued taking that turn. New webs are contenued to be layed intill 8 are present on the field. When a web-count over 8 is reached, then the oldest web will dissapear.

Example: O = Empty Square, B = Where stalker was, S = where stalker is, X = Web

00000000
00BXXXS0
00000000

steve12
05-07-2005, 05:27 PM
It seems OK, slightly underpowered. What is its recovery time? Also, Im still kinda confused by the whole web thingy, how when it moves again, the webs disappear. It seems like an OK unit, but I wouldn't use it, seeing its low defense and attacking. It's not great, just OK :confused:

Devlin777
05-07-2005, 05:36 PM
I'm a big fan of "shaping" the battlefield so I like the concept. Most opponents would choose to walk around rather than thru the web, tho.

If I understand correctly, the web lasts only as long as the spider doesn't move again, right? Kind of like it's dragging behind?

If it's meant as a support unit, I have no problem with the low attack, but you might wanna beef up its HP. If you meant it as an offenseive weapon, I agree with the other poster that it needs to deal more damage.

You don't list it's movement either.

Can a unit trapped in the web still attack?

Hellblazer
05-07-2005, 06:00 PM
That could be used in a tactical fashion. It's also somewhat original. Nice job.
Unit Grade: A

22woger22
05-07-2005, 06:05 PM
original but how does it use its 15 power you put in.

Like, if a unit moves onto a web, 15 damage gets done to that unit or is it that the sky-blue stalker also carries a sword and is like a knight?

Please put in a recovery time and explain it more, but otherwise good job

Hellblazer
05-07-2005, 06:09 PM
Like, if a unit moves onto a web, 15 damage gets done to that unit or is it that the sky-blue stalker also carries a sword and is like a knight?
I think it could be that it's an electrical kind of spider and sends a shock down the web to deal 15 damage.
*pictures a spider with a sword* Nah, not very cool, woger.

22woger22
05-07-2005, 06:18 PM
I think it could be that it's an electrical kind of spider and sends a shock down the web to deal 15 damage.
*pictures a spider with a sword* Nah, not very cool, woger.

lmao...i guess, but he didnt explain it properly :p

Seraph_Knight
05-07-2005, 07:44 PM
Ok, first things first. The recovery and movement are posted. Maybe you overlooked it, so I'll repeat. Recovery: Move- 0, Attacks- 2. With a movement of 4 (squares). The purpose of the web is that any unit that treads on it, ceases all actions until its next move. The idea was that the Sky-Blue Stalker could stop retreating weakened units, or delay a rush by running through the path of the enemy, thus laying a web. With a movement 0 recovery time, it could then attack while the other unit is stuck. I suppose I should raise its physical strength, or as Hellblazer said, make the spider attack through the web. With more input, I'll fine tune it. Of course the other option is to make the web longer by increasing movement speed. Either that or make the web last longer so the spider can double back to make the line of web 2 squares thick, or make the line longer. Maybe having the web dissapear after 2 or three movements? Or the web would go a certain amount of squares long, for instance 10 squares long, then for each additional square of web layed after that the end of the web line starts to dissapear. Like in that game "worm".

Kyir
05-07-2005, 07:48 PM
That could be used in a tactical fashion. It's also somewhat original. Nice job.
Unit Grade: A

the problem is you cant controll which path your unit takes, if 2 are of equal leangth...

Seraph_Knight
05-07-2005, 08:17 PM
Well... that would force you to walk in mostly straight lines, but it works the other way too. The enemy would have to take multiple turns to make sure they avoided a line of web.

ok i've edited the unit.

Seraph_Knight
05-07-2005, 09:42 PM
Gray-Spined Creeper

Health:45
Power:20
Armor:0
Movement:3
Blocking:60%
Recovery:
Move-3
Attack-N/A (see ability)

Ability: The Gray-Spined Creeper is invisable to the enemy unless moving (The enemy can see the spider move, but not after it stops). Though the Gray-Spined Creeper cannot attack of its own accord, when a unit passes through an adjacent sqaure it is automatically attacked by the Gray-Spined Creeper, this attack is unblockable. After being attacked the enemy contenues moving to its destination. When an enemy unit is stopped next to the Gray-Spined Creeper it becomes visable to the enemy. Though every turn the enemy unit is standing next to the spider, it will be attacked. If an enemy unit attempts to pass through the square the Gray-Spined Creeper occupies it stops its movement.

O = Empty square, G = Gray-Spined creeper, X = adjacent squares that are attacked.

OOOOO
OOXOO
OXGXO
OOXOO

If an enemy unit passes through multiple squares that are adjacent to the Gray-Spined Creeper it is attacked multiple times.

Note- A unit is attacked in adjacent squares but not attacked for attempting to walk in the sqaure occupied by the Gray-Spined Creeper it self. Also Spells that happed to effect the tile the Gray-Spined Creeper occupies, effects the creeper. And when the Gray-Spined creeper comes under the effects of these spells it becomes breifly visable (this includes clerics spells).

Seraph_Knight
05-11-2005, 01:57 PM
Bump :D

Hellblazer
05-11-2005, 03:01 PM
I like the unit as a whole, but that unblockable damage always annoys me. The cloaking is used well, however.
Unit Grade: A-

Cross Punisher
05-11-2005, 03:13 PM
It would be better to just edit each unit into the second post.

For the Sky-Blue Stalker, it seems to have been edited quite a bit, but you still give no information as to how it actually attacks or the attack range.

Seraph_Knight
05-15-2005, 08:14 PM
It would be better to just edit each unit into the second post.

For the Sky-Blue Stalker, it seems to have been edited quite a bit, but you still give no information as to how it actually attacks or the attack range.

One, I dont edit one unit post into another because I think it makes for one big en-coherent blob of annoyingness.
Two, the Sky-Blue Stalker is a melee attacker, so its range is that of a melee attacker with its movement. As for its attack it just goes and bites chu. :huh:

savanna
05-15-2005, 08:17 PM
woo!
really cool spider unit (http://home.columbus.rr.com/darynbrian/Ultimate%20Spider-Man%20Learning%20Curve%20big.jpg)
*sheepish grin*
worry, icouldnt resist.