MasterOfDestiny
05-10-2005, 07:13 PM
Name: Mesmerizer
Power: --
Hp: 42
Blockings: 33%
Recovery: 3turns
Amour: --
Movement: 3 squares
attack ability: Put units into sleep, does not require focus. Units have to be facing the “Mesmerizer” to be affected.
Attack pattern:
Put Units to sleep
oooxooo
ooxtxoo
oooxooo
oooHooo
ooooooo
x= area affected
o= open space
H= unit
T= targeted area
Hit in a cross shape pattern, can target 2 squares away from itself in a straight line.
Kind of like the Fugon’s attack pattern, except it target in a straight line.
Ooootoooo
Ooootoooo
OottHttoo
Ooootooo
Ooootooo
attack ability: Put units into sleep, does not require focus. Units have to be facing the “Mesmerizer” to be affected.
Sleeping:
• Units that are asleep cannot move, attack or block.
• Units that are asleep can only be awoken by receiving damage. (poison does not count):
• When a unit is asleep, its recovery time automatically reaches to 0.
Units that are in focus and unmovable units cannot be affected by sleep.
Tactics: The Mesmerizer's attack pattern is wide, but it does not affect units that are not facing the Mesmerizer. Therefor it can attack behind a wall of knights.
You can put your own unit to sleep to clear out its recovery time.
Posion wisp works well with this unit, since when in focus, it is not affected by sleep.
You can use this unit to "buy" time for your other units.
Please let me know on what you think about the hp, do you feel that it is a little bit too overpowered?
Power: --
Hp: 42
Blockings: 33%
Recovery: 3turns
Amour: --
Movement: 3 squares
attack ability: Put units into sleep, does not require focus. Units have to be facing the “Mesmerizer” to be affected.
Attack pattern:
Put Units to sleep
oooxooo
ooxtxoo
oooxooo
oooHooo
ooooooo
x= area affected
o= open space
H= unit
T= targeted area
Hit in a cross shape pattern, can target 2 squares away from itself in a straight line.
Kind of like the Fugon’s attack pattern, except it target in a straight line.
Ooootoooo
Ooootoooo
OottHttoo
Ooootooo
Ooootooo
attack ability: Put units into sleep, does not require focus. Units have to be facing the “Mesmerizer” to be affected.
Sleeping:
• Units that are asleep cannot move, attack or block.
• Units that are asleep can only be awoken by receiving damage. (poison does not count):
• When a unit is asleep, its recovery time automatically reaches to 0.
Units that are in focus and unmovable units cannot be affected by sleep.
Tactics: The Mesmerizer's attack pattern is wide, but it does not affect units that are not facing the Mesmerizer. Therefor it can attack behind a wall of knights.
You can put your own unit to sleep to clear out its recovery time.
Posion wisp works well with this unit, since when in focus, it is not affected by sleep.
You can use this unit to "buy" time for your other units.
Please let me know on what you think about the hp, do you feel that it is a little bit too overpowered?