Kavine
12-17-2003, 09:03 PM
I was just in a game on Banff against a pretty good guy (whose name i forgot). He was good, but i was winning pretty well, I had his assassin and a knight paralyzed and the rest of his guys were defending the cleric in a corner. Then strange things started happening.
I moved my scout and assassin forward to finish his cleric, witch, and pryo. The witch had the key position in the line, and was already damaged, so i went for her first. Except she blocked the first shot to the front. No big deal I figured, such things happen, Ill finish her with the archer. Then she blocks the side shot from the archer. This cost me the archer the following turn, because I had been counting on him opening a hole for the assassin and prevent the witch from taking her shot. In a last ditch effort to get to the cleric before he could heal, I moved the assassin forward and attacked the wizard from the side. She blocks it. I was frustrated. With the cleric alive to repair the damage i had caused early in the game, things swung against me.
Finally it boiled down to my two knights and enchantress against his two knights, assassin, wizard and cleric. I had a knight and the assassin frozen, so all i had to do was knock off the wizard and i had things won. I move my knight forward for a side attack. She blocks it. Next turn she knocks off the enchantress and things fell apart.
There are certain things you count on when planning your moves. One of them is that a dark magic witch won't block side shots (Particularly consecutive side shots). Through personal prowess and skill that one wizard virtually cost me the game.
I moved my scout and assassin forward to finish his cleric, witch, and pryo. The witch had the key position in the line, and was already damaged, so i went for her first. Except she blocked the first shot to the front. No big deal I figured, such things happen, Ill finish her with the archer. Then she blocks the side shot from the archer. This cost me the archer the following turn, because I had been counting on him opening a hole for the assassin and prevent the witch from taking her shot. In a last ditch effort to get to the cleric before he could heal, I moved the assassin forward and attacked the wizard from the side. She blocks it. I was frustrated. With the cleric alive to repair the damage i had caused early in the game, things swung against me.
Finally it boiled down to my two knights and enchantress against his two knights, assassin, wizard and cleric. I had a knight and the assassin frozen, so all i had to do was knock off the wizard and i had things won. I move my knight forward for a side attack. She blocks it. Next turn she knocks off the enchantress and things fell apart.
There are certain things you count on when planning your moves. One of them is that a dark magic witch won't block side shots (Particularly consecutive side shots). Through personal prowess and skill that one wizard virtually cost me the game.