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warriors123
06-29-2005, 10:01 AM
A giant snake that was said ro live underground and grab and drag people under. People revolted and set his underground home on fire. He was said to be extinct until he was brought back to life by a magician brought him back to life.


HP45
movement=6[any direction]
blocking=15[front]8[side]

attack=26
attack range=4 in any direction
attack pattern=shoots acid at 4 characters in any direction.And every turn the units sprayed will lose 4HP until it runs out of life.
armor=0
recovery=3

Special abilility:

Is able to dig underground and attack any unit choosen.It will bring a unit down for 2 turns not allowing your opponent to use that unit.Underneath ground the unit dragged down will lose 2HP every turn because its being squezzed to death.After those 2 turns the snake goes back 2 were it was and the unit dragged under will go back were it was.

this is my first one so any ideas for it will be appreciated

Kyir
06-29-2005, 10:13 AM
ok, first your poll isnt a poll really, you need a good bad thing going, second you didnt explain the dig abbilitite very well and blocking is always half front blocking for the side

endless
06-29-2005, 10:46 AM
Yes, you need to explain the dig ability and the attack pattern more.

Zoticus
06-29-2005, 11:02 PM
They are right you should of planned this a little better. This must be your fist.

Cross Punisher
06-29-2005, 11:45 PM
Side blocking should be half that of the front blocking but rounded down, so it should be 7% instead of 8%. Anyway I believe both of those statistics are to low for any kind of blocking. Also is the attack blockable and/or use LOS?

You say the attack power is 26 but then you say that attacked units will melt and die everyturn which I don't understand. Even if you didn't mean that the attack automatically kills units I still don't understand what you meant by, "And every turn the units sprayed will melt and die."

The special ability is also not throughly thought out. I can't like a unit that deals with attacking with unlimited range. Also what happens when the two turns underground are over and the worm and the attack unit come back up? Since both units can't occupy the same space would the worm just automatically teleport back to where it attacked from?

KBHoleN1
06-30-2005, 01:15 AM
He might have edited it, I don't know - but if front is 15% then side should be 8%, because the percentages round up.

Otherwise, this is just his fun time, not a viable unit, just let him play around.

Eisenzahn
06-30-2005, 10:00 PM
Percentages round down...I personally think its over powered. The Poison Wisp is enough. We don't need another the can Kill enemies instead of reducing to 1 HP. Would you also mind clearing up your typing?