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revelation90
07-03-2005, 05:09 PM
This unit counts as 2 units.
Hp:22
Atk:0
Arm:0
Movement:3
Wait:5 turns(3 for attacking, and 2 for moving)
Range:1 friendly unit(anywhere on the field)

Special Ability:Sacrifice 1 of your units and bring back a defeated unit with the same amount of HP as the sacrificed unit.

Ex:Your knight dies. You can sacrifice, lets say a full health pyro, and bring back that knight with 30 of its 50 health.

This is the first thread i've started since the beggining of may. please go easy.

I just thought that there should be a unit that can resurrect. :)

Kyir
07-03-2005, 05:28 PM
no, nonononononononono, NO! no resurection, ever!

22woger22
07-03-2005, 05:32 PM
no, nonononononononono, NO! no resurection, ever!
What he said. It has been done millions of times before

revelation90
07-03-2005, 08:24 PM
:huh: Sorry. I searched resurrection and didnt find hardly anything.

xerent
07-03-2005, 08:38 PM
I actually really enjoy the idea of resurrection.

... BUT, it is something EXTREMELY hard to balance correctly. The abuse potential is quite high.

If you made the following changes, this might pass as a semi-balanced unit:

Instead of sacrificing any unit, the Ultimate Healer must sacrifice itself. Any unit which counts as 1 unit is resurrected at full HP. Any unit which counts as 2 units is resurrected at half HP.

Like I said, this may not be enough, as resurrection is easily abusable.

Wizard__99
07-08-2005, 01:50 PM
i dont like it beacuse if your a gold u can get rid of a useless ward and bring back a dragon :dry:

parham500782
07-08-2005, 03:01 PM
Barriar wards arnt useless.

Wizard__99
07-08-2005, 09:15 PM
who said i was talking about barrior ward i just said it was a ward

DarkPaladin
07-08-2005, 10:14 PM
resurecting makes the game too easy.
it will be abused with like barrier wards and stuff.