View Full Version : I Hate Blocking!!!
Sir Vilhelm
12-18-2003, 12:55 PM
Ok, This is by far the worst horseshit I've ever seen!
I'm playing my StoneGolem/dragon formation when I get challenged by a grey with the newbie formation.
His DMW killed my Cleric on the opening turn, but I have fought without it many times and didnt really care.
But he blocked 17 times throught the game, 6 of which were on his Pyromancer (which can do a hell of alot of damage to a stonegolem formation.
I did not get one, not even one single block in my favor. I lost so bad I can still taste it, all because of this freaking 1 in a bazillion chance blocking spree!
I finally surrendered when all I had left was a barrierward, a stonegolem and a frosty. He had two knights at full health, a pyromancer at full health, and an assassin and cleric that he never even moved!
Atleast the little guy got a win, and I dont blame him.... but a 0win 7loss grey that decides to jump into my table while I'm waiting for a Gold challenge... fighting me with the basic formation... should NOT be able to desecrate me in so terrible a fashion.
And thats my two cents.
Riddy
12-18-2003, 02:26 PM
17 a game against me is about average. I have had games where the only hits i get are from behind (I an pretty sure someone important on this site has something against me) Any time i need a crucial hit i miss, everytime the enemy needs the hit, my 2nd grade knights aren't upto the job, i now only hit from behind on knights and scouts (Unless i really need the hit, but then guess what happens:mad: ) and on the sides with everything except clerics. Many of my losseshave been due to a stand off between 2 knights going the opponents way due to multiple blocks :mad: :mad: :mad:
DWarrior
12-18-2003, 06:47 PM
Which is exactly why I run 2 Scouts, a Dragon, a Lightning ward, and use my Frost Golem before making any hits from teh front! (unless it's vital, which usually happens no more than 2-3 times per game)
I'd much rather trade 1 for 1 knowing that I have 100% hit chance while my opponent had 60% hit chance than have his guys block.
But 17 TIMES on a basic formation!?!?! Dude, you SERIOUSLY have to reconsider your tactics!
Sir Vilhelm
12-19-2003, 07:38 AM
Originally posted by DWarrior
But 17 TIMES on a basic formation!?!?! Dude, you SERIOUSLY have to reconsider your tactics!
Yes, This is why I'm angry... I think I have excellent tactics, and win most every game I play (except Tcbb on GL can really give me a schooling).
I have close to 300 wins and 50 losses, which is a good record considering since I started keeping track a few days ago 15 losses are from disconnections.
The random blocking spree this fellow was on is ludicrous! A 33% blocking pyro should not block 2 arrows from the front, two from the side and two Knight attacks from the sides.
My tactics did not lose this game... the blocking did... and thats the story I'm sticking with.
dakar
12-19-2003, 08:04 AM
[QUOTE]Originally posted by Sir Vilhelm
The random blocking spree this fellow was on is ludicrous! A 33% blocking pyro should not block 2 arrows from the front, two from the side and two Knight attacks from the sides.QUOTE]
You know what's interesting? I spotted a post earlier about 'godly pyros' who have people using them [B]just because of the blocking they do. I also spotted another post suggesting that scouts can actualy miss more depending on how far they have to hit. It shows that you have a point when others notice the same thing.
Myself, even after going gold I still have scouts only hitting soft targets (clerics, enchants, focused barriers, anything from the back...) and either hitting the rest with unblockables or with a frosty.
I'm starting to think that Blocking is something only for Grey accounts, to counter the Gold units.
Ri'Orius
12-19-2003, 09:07 AM
I'd urge you all to keep a record throughout a game of attacks made and whether it was blocked. Just keep Notepad open, and whenever someone makes an attack, put a line in: "His Knight on my Scout from Side: Block", or "My Assassin on his Witch from front: Hit". Or develop shorthand you know, if you'd rather: "k x S" and "A o w". Just make sure you record it.
Then, after ten games or so, having kept diligent record, do some calculations. In theory, you should be surprised by how fair it evens out to be.
In theory, a random process will even out in the long run. In the short run, it can seem pretty unfair, but overall, it balances out. And don't expect any unfairness to always be noticeable: if in one of the ten games you have noticeably bad luck, but in the other nine you have imperceptibly good luck, it can balance out.
I plan to do this, as I've heard a lot of randomness complaints. I just know that I tend to not be the most diligent when it comes to doing work regularly, so if any of you could contribute data, it would help out. Because as well, in the long run means including my games, your games, and the newb down the street's games.
Maybe the random number generator isn't very good. Maybe there's some legitimacy to these complaints. But without data, you sound (to me, at least) like whiners. And I've seen a lot of you elsewhere on the forum, so I know that not to be the case. But still, that's what you seem like, until you can back it up with more than anectdotal evidence.
Sir Vilhelm
12-19-2003, 09:14 AM
Ri'Orius,
I geuss I am kind of whining... I have done a little research with scouts against pyros, and it seemed tro balance out OK. I didn't spend too much timeor too many attempts... but I posted a few days ago with my results.
I'm more upset that it is possible for far superior tactics, a far superior formation, and even some better units to be destroyed by shear random coincidence. I understand it's a part of the game and can be more realistic...
But man, I was pissed off... and I think anyone would be too. So sorry for whining.
Warcow
12-19-2003, 04:48 PM
Yea, i know lots of blocks in a row can be VERY annoying (stupid DMW) but it isnt impossible even for 17 times in a row, its just improbable. Alot of this game boils down to luck
Lone Wolf
12-19-2003, 05:23 PM
Originally posted by Riddy
...my 2nd grade knights aren't upto the job...
You bought those bargin brand knights didn't you, I always tell em to save for the real thing.
ArcPaladinZero
12-19-2003, 07:37 PM
I like blocking... of course... only when it's helping me out, but it does get kind of annoying when your scout misses the same pyro three times in a row or your knight can't hit anything... I wonder sometimes if these knights are blind. :rolleyes:
drakonfire
12-19-2003, 08:01 PM
"three blind knights, see how they swing... oh and a miss!" lol, yeah blocking can get a lil annoying, but it does SEEM to be kinda even, its just i can never win a knight fight, but taking out my scout can get rather bothersome, he REALLY doesnt want to die, i was playing my friend the other day, my scout block 3 consectuive attacks from 2 different knights plus a 4th block earlier... oh and he was surounded to, could move or nothin
Cuathon
12-20-2003, 04:49 AM
this grey i played always blocked the critical hits tha t i had to have my knights never blocked anything! but his blocked like 8 side shots each and mine blocked about 1
xerent
12-22-2003, 11:05 AM
I've lost to two greys becuase of exceptional blocking on thier part.
One gray was actually pretty decent, and although blocking was favourable on his part, it wasn't ludacrist.
The second time, however, I was SCREAMING all sorts of obscenities at my freakin' computer. FOUR side blocks with a pyro in a ROW! That's less than a .07 percent chance of happening, which should happen about once in every 1500 games.
When I get enough units, I'm putting together a force of unblockable attackers. None of this 1/1500 hose poo for me anymore.
Riddy
12-22-2003, 11:13 AM
Originally posted by dakar
I'm starting to think that Blocking is something only for Grey accounts, to counter the Gold units. [/B]
Nope, dragons are champion side blockers, especially against knights about to take them out.:mad: :mad: :(
xyxaxyz2
12-22-2003, 05:09 PM
This type of thing happens to me all the time. I've come to expect it, and ajust my strategy accordingly. I've only been beaten twice out of my last 50 games or so, both by the same person.
xyxaxyz2
12-22-2003, 06:00 PM
wrong topic.
BoBo The Fool
12-26-2003, 01:47 PM
i've actually noticed that generally pyros block scouts, at almost any angle (even at 45 degrees behind them). I wouldn't say that in my experience it's outragous, but definitely higher that 33% from the front and 16% from the sides.
I'd like to see if there are any other factors other than the blocking percentages from the front and sides. Do some characters block other characters better? I think i've noticed that assassins are fairly bad blockers against knights. Pyros are good blockers against scouts. Anything else? i also get the impression that knights are less than 40% from the sides.... but i dunno
dakar
12-26-2003, 08:23 PM
I remember seeing a post looking at scouts losing accuracy in long range shooting. I wouldn't mind finding out if that's true. It would explain alot (expecialy since many Golds use scouts oftain)
KWarrior
12-26-2003, 10:07 PM
Originally posted by BoBo The Fool
i've actually noticed that generally pyros block scouts, at almost any angle (even at 45 degrees behind them). I wouldn't say that in my experience it's outragous, but definitely higher that 33% from the front and 16% from the sides.
That would either be BS or a miscalculation on your part, as 45° behind a unit would count as a backshot with 0% chance blocking.
Originally posted by BoBo The Fool
I'd like to see if there are any other factors other than the blocking percentages from the front and sides. Do some characters block other characters better? I think i've noticed that assassins are fairly bad blockers against knights. Pyros are good blockers against scouts. Anything else? i also get the impression that knights are less than 40% from the sides.... but i dunno [/B]
I doubt it. Also, what a single player notices shouldn't be enough to count for anything. My observations actually contradicts yours: my Knights never hit Assassins from the front, but they do get 1 in 3 hits from the side.
IMX Knights have HIGHER than 40% from the side. In fact, I've had one game that someone blocked over 10 times in a row from the side.
insignifiGant
12-27-2003, 06:27 PM
I think there is a bug somewhere in the code.... I've had several games where the pyros block everything except for shots in the back... say perchance they set the blocking to 333% on accident... then it would be 116% from the sides...
Note to the thread starter: if he had the basic formation... how'd he kill your cleric? looks like you need to work some kinks out of your formation... I've never had my cleric killed first turn... it's not possible. it's not hard to prevent it. if he had the basic formation... there is only one move he could do first turn to prevent me from killing his cleric...
maybe you just need more practice...
Jeffery
04-10-2004, 08:51 PM
I have HAD IT.
There HAS to be something wrong with the blocking. I know the "chance means lucky and unlucky streaks" and blah blah blah. And I have always supported percentages.
BUT THIS IS IT!
When I am playing and GET NOT ONE HIT TO THE SIDE and my opponent hits repeated front shots, it is way too much.
This has made me want to quit altogether more than ANYTHING else.
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