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Duffman
07-06-2005, 06:56 AM
Background
--
Many said Praestigiae were just elaborate street performers. Which wasn't entirely untrue as many started off as just illusionists. However the Praestigiae, known for their self amusing pranks were far more talented than anyone ever cared to realise. The Praestigiae could, in the blink of an eye, duplicate their physical appearance into a self controlled, identical copy of themselves. Usually they would duplicate themselves on top of an unsuspecting victims head, which was why they tended to be outcasted from society.

Shortly after they developed their skill to duplicate themselves they also learnt how to uncreate themselves and after some horrifying trial and error, recreate themselves some distance away. Which to them was simply just another way to pull practical jokes.

Although society never bothered them, soon came the event that affected everyone, The Cataclysm. Gods unleashed their fury on the whole world bringing death and destruction to every village. All the races were fighting over some of the only precious habitable land left. Their whole world became a free-for-all.

The Praestigiae, not warriors by any means soon had to fight for their lives. All they had was their magical pranks to defend themselves. But what a skill it was. Used properly the Praestigiae could duplicate themselves, surrounding their opponent and using sheer numbers to overpower them. When in danger they would just disappear and reappear behind their foe. Indeed it became very hard to kill a Praestigiae. After years of war and skirmishes they, simple street performers were now heralded war heroes, as they flanked, confused and evaded their way to victory time and time again.
--

Praestigiae
HP: 35
Power: 21 - x
Armour: 15
Range: 2/4
Movement: 4
Recovery: 2
Blocking: 50%

Movement Pattern
Teleport up to 4 spaces away.

Attack Pattern
The first attack the Praestigiae must do is summon 2 duplicates of itself. These duplicates can be summoned on any empty tile 4 spaces away from the real Praestigiae and can be done only once per game. After that all 3 units have the same attack pattern which is a blockable energy bolt with a range of 2.

The power of the attack of the duplications is determined by how many tiles away the real Praestigiae is, whereas the power of the Praestigiae is determined by how many tiles the furthest duplication is away. The formula is 21 - x where x is the amount of tiles.

For example, when the real unit and one of the duplications are in adjacent tiles then the power of the duplications attack is 20 (21 - 1), which is it's maximum power.

Special Attributes
Recovery linkage - When one Praestigiae unit moves all three must wait their recovery time.

Invisibility - When the Praestigiae is selected to move it becomes invisible and only reveals itself when it attacks or at the end of the controller's turn.

Loss of creator - Any remaining duplicates are destroyed if the real Praestigiae is killed.

Counts as 1 unit
---

Notes
It is important to note that this unit is not 3 units but is just the threat of three units. However because of the power determined by distance it takes a very skilful player to maintain this threat without giving away the real identity of the Praestigiae. Essentially you cannot attack with any of the Praestigiae and not give away who the real one is unless all units are equidistant.

It takes a smart player to position them and use them slyly, it takes a smart player to determine duplicates from real and it takes an alert player to keep tabs on them.

Moreover if a duplicate is killed then it is impossible to tell using distance which one is real out of the remaining two so if you aren't smart and blindly guess which unit to kill you really can dig yourself a hole.
--

Some Reasoning
The unit needs expert maneuvering as to not give away identity. Thus it has a high movement and teleport. Even though only one more attack range than a melee unit this drastically improves the amount of possibilities for the units when working as 3.

I tried to keep the power formula very simple. Ideally it would be exponential so that when it's far away, say 7 spaces it has an extremely low attack to promote the 3 units working together with close flanking abilities. However if the formula is too complicated the harder it gets mathematically to work out the real unit and damage dealt when they aren't equidistant. With armour factors to take into account it's difficult already.

The reason for invisibility is in the summoning stage. If the unit just stays there and summons two replicas of himself there is no mystery as to which one is real. With the invisibility, you move and then summon the replicas in places where you could have also moved so it's impossible to tell what is what for certain.
--

Should also note this is not my return. This is a unit I had cooked up but never finished. Thought you guys deserved to be able to read it :p. Also thanks LT for testing it with me a while ago. Hope you like.

speaker4thedead
07-06-2005, 07:27 AM
Sounds good.

emerald slasher
07-06-2005, 09:51 AM
ooo duffs back for a post :cool: ..... nice looking unit..weird name though :p

Kyir
07-06-2005, 10:22 AM
great unit duff, but I assume your still "retired"

I cant actaully find anything wrong with this unit, it isnt abused by rushes because they'd get t ofar away from the origional if you try to keep it safe, or the origional might die if you bring it up

Mithrandir
07-06-2005, 05:17 PM
I've seen the concept before and never liked it. This version is okay I'd say, nothing compared to the Frucor though.

One objection I have to it is that you could just kill one of the duplicates and ensure your opponent's confusion.

Pretty cleverly done all in all, nice job.

22woger22
07-06-2005, 05:59 PM
I think i've seen this concept before, but that unit was not very well done. This unit has better 'understandability', and more balanced than the one I read ages ago. It's still a good unit of course, but like Mith has said, I liked the Frucor and Child way better.

Duffman
07-06-2005, 07:19 PM
I disagree Mith. I think this unit is on par with Frucor. If it wasn't I wouldn't have posted it and I'm prepared to convince you.

Killing one of your own duplications is silly. This unit revolves around potential threat. threat of 3 units is greater than the threat of 2. Here are some attacking charts.

R - Real Praestigiae
D - Duplicate
E - Enemy Unit
x - Inrange of Praestigiae units

Equidistant
_ _ _ _ _ _ _ _
_ _ x _ x _ _ _
_ x x x x x _ _
x x D x R x x _
_ x x D x x _ _
_ _ x x x _ _ _
_ _ _ x _ _ _ _

Equidistant
_ _ x _ _ _ x _ _
_ x x x _ x x x _
x x D x x x D x x
_ x x x x x x x _
_ _ x x R x x _ _
_ _ _ x x x _ _ _
_ _ _ _ x _ _ _ _

Not Equidistant
_ _ _ x _ _ _ _
_ _ x x x _ _ _
_ x x D x x _ _
_ x x x x x _ _
x x R x D x x _
_ x x x x x _ _
_ _ x _ x _ _ _

With this one, you don't give away any identitys if you attack with
the topmost dupicate. if you attack with the real Praestigiae you only
give away the the bottom duplicate is not real. But if you attack with
the bottom most Duplicate which is the highest powered one you give
away everything.

Not Equidistant
_ _ _ _ _ _ x _ _
_ _ _ _ _ x x x _
_ _ _ _ x x D x x
_ _ _ x x x x x _
_ _ x x D x x _ _
_ x x x x x _ _ _
x x R x x _ _ _ _
_ x x x _ _ _ _ _
_ _ x _ _ _ _ _ _

Here attacking with the middle dupicate will give away everything but
it is still the most powerful. Attack with the other two will only give away
the that middle unit is a duplicate.


Here you can see the benefits in having 3 of them. So many more posibilities of attack. But skill is required to use them.

And even though they have a very low lastability a great turtle defensive unit for just positioning and being about to attack anywhere inside the turtle.

A great unit has a big potential threat for skillful users and is useless in the hards of a moron. This is that.

Kyir
07-06-2005, 07:26 PM
and you can use them to fill up LoS holes near the beggining

Mithrandir
07-07-2005, 04:56 PM
It is certainly a gold worthy unit, I'll be putting it up for consideration in a minute. I think platinum is pushing it but we won't be considering it for platinum any time soon so I'll remain open-minded.

Very good job Duff.

Wizard__99
07-08-2005, 11:19 PM
i like it

Cross Punisher
07-10-2005, 01:57 AM
I always like Duffman's bios.

Are the 3 Praestigiae's health linked together too, and what happens if something happens to the original Praestigiae, but it isn't killed :rolleyes: ?

Duffman
07-10-2005, 09:52 PM
No health isn't linked, only recovery is linked.

What you mean frozen or poisoned? Then that only affects the original one. The dupicates are self controlled.

Merdoc.
07-10-2005, 10:39 PM
err get your facts right...

Mithrandir
07-29-2005, 11:03 PM
I hope Duffman returns and sees this post.

This unit is up for platinum certification and I was looking over it and looking over it and I want to vote yes. The problem is with the abuse potential due to the invisibility. Now obviously some kind of invisibility is necessary for the duplicates to be useful but it seems like they're invisible too much the way it is now. Yeah, it would take some skill to position them well but they'd be pretty much invulnerable to attack while you were positioning them. The invisibility thing isn't very thoroughly explained. It's a concept with lots of nuances that gets a real quick explanation here which leaves questions in my mind.

I'm going to leave my vote as abstain for now but unless there is some kind of response to the abuse potential issue, I will have to vote no.

Talinsword
07-30-2005, 12:41 AM
Mith, I think I can explain the invisibilty aspect well enough for you.

This unit only has invisibility as it's moving. Which means it is only invisible on your turn... When you attack with the Praestigiae, or any of it's duplicates, you lose invisibility. As well, when you end your turn, you also lose invisibility.

The only reason that invisibility is given to this unit is when you initiate it's duplication move. That said, you move the Real Praestigiae and make your 3 copies... Your opponent can not see where the real Praestigiae moved to, and there-fore will not know which of the 3 is real and which are only duplicates.

As far as I can tell, there are no other benefits for invisibility. It is only there to hide the duplication process as to keep your opponent guessing.

In summery... At no point during your opponents turn, or when the Praestigiae is not in movement, is he invisible. There-fore, at all times when he can be damaged, he can be seen.

Hope this helps.

~Talinsword

Duffman
07-30-2005, 02:00 AM
Talinsword got it in one.

When the Praestigiae is selected to move it becomes invisible and only reveals itself when it attacks or at the end of the controller's turn.

The only use for invisiblity is so that the real Praestigiae can't be seen during duplication.

I could have used a shuffle system or another way but this way is the simplest to understand for new users who don't know how they work (if a shuffle was used when duplication occurs new users might not know they were shuffled and will assume the one that was in the same position as where they saw it before was the real one). It also fits with their bios, uncreating themselves and then recreating themselves somewhere else.

Also anyone that has any questions or basically anyone who wants to vote NO for this unit should send me a message :) I'm only to happy to answer.

Lonely Tylenol
07-30-2005, 02:27 AM
DUFFMAN! :yahoo:

Your unit was certified gold! Congradulations!

Also, since I never got to say good-bye nor did I have any idea why you left, may you very much enjoy... Uhh... Whatever you've been doing. :clapping2

Mithrandir
07-30-2005, 08:06 AM
Thanks Talinsword and Duffman for clearing that up. Now I can comfortably cast my platinum vote as a YES. You were right Duff and I was wrong, this is on a par with Frucor, maybe better.

Mithrandir
09-23-2005, 08:21 PM
There has been a considerable lack of good new units lately. So here's a bump to one of the best ever. Top 20 for sure, top 10 probably.

Sodamoeba
09-23-2005, 09:28 PM
lol, I was ready to flame the noob who bumped this, but I agree we need a good example of what to strive for. Shoulda checked to see who made the post before I got flame-happy. :rolleyes:

JesusCraig
09-23-2005, 10:11 PM
You can flame mith, I don't mind :P

I personally was never a huge fan of this unit, can't really tell you why, its one of those intangible things. Which makes this one of the few units I don't have at least something to say negatively about :P

Mithrandir
07-02-2007, 09:07 AM
CAU has gone to hell so it’s time for some MVU (most valuable unit) bumps. All you CAU noobies, take a look at these threads. These are all marvelously creative and interesting units, something that does not exist anymore. Considering I can’t just hope someone makes a good unit, all that’s left is to bump some old favorites. I’ve always been an aggressive flamer of self-bumps, so I haven’t bumped any of my own. These are all excellent units though.

Granted, none of them perfect and perhaps if they were put into the game these days, they would all have problems. We’ll never know. But they are at least interesting reads in theory, which is all we can do in CAU: theorize. Make your units interesting to think about. Make your readers fantasize about being able to use your unit in a game. And for crying out loud, think outside the box!

This one right here, Praestigiae, is seriously one of the sweetest units ever.

Cheez-It
05-12-2008, 12:19 AM
I disagree Mith. I think this unit is on par with Frucor. If it wasn't I wouldn't have posted it and I'm prepared to convince you.

Killing one of your own duplications is silly. This unit revolves around potential threat. threat of 3 units is greater than the threat of 2. Here are some attacking charts.

R - Real Praestigiae
D - Duplicate
E - Enemy Unit
x - Inrange of Praestigiae units

Equidistant
_ _ _ _ _ _ _ _
_ _ x _ x _ _ _
_ x x x x x _ _
x x D x R x x _
_ x x D x x _ _
_ _ x x x _ _ _
_ _ _ x _ _ _ _

Equidistant
_ _ x _ _ _ x _ _
_ x x x _ x x x _
x x D x x x D x x
_ x x x x x x x _
_ _ x x R x x _ _
_ _ _ x x x _ _ _
_ _ _ _ x _ _ _ _

Not Equidistant
_ _ _ x _ _ _ _
_ _ x x x _ _ _
_ x x D x x _ _
_ x x x x x _ _
x x R x D x x _
_ x x x x x _ _
_ _ x _ x _ _ _

With this one, you don't give away any identitys if you attack with
the topmost dupicate. if you attack with the real Praestigiae you only
give away the the bottom duplicate is not real. But if you attack with
the bottom most Duplicate which is the highest powered one you give
away everything.

Not Equidistant
_ _ _ _ _ _ x _ _
_ _ _ _ _ x x x _
_ _ _ _ x x D x x
_ _ _ x x x x x _
_ _ x x D x x _ _
_ x x x x x _ _ _
x x R x x _ _ _ _
_ x x x _ _ _ _ _
_ _ x _ _ _ _ _ _

Here attacking with the middle dupicate will give away everything but
it is still the most powerful. Attack with the other two will only give away
the that middle unit is a duplicate.


Here you can see the benefits in having 3 of them. So many more posibilities of attack. But skill is required to use them.

And even though they have a very low lastability a great turtle defensive unit for just positioning and being about to attack anywhere inside the turtle.

A great unit has a big potential threat for skillful users and is useless in the hards of a moron. This is that.

I want to analyze this unit, but I don't understand this. Why does attacking give things away? The units are visible and the opponent can hover the mouse over each praestigiae to see its power.

In the first inequidistant example, whether any attacked or not, I would be able to clearly tell which was real. Putting my mouse over the bottom right duplicate I would see that it had 19 power meaning it was 2 away from the real. There is only one that is 2 away so I would know that it is real.

In the second inequidistant example, the real will have 13 power, the middle will have 17 power, and the top will have 13 power. I would be able to tell again by using my mouse-hovering abilities. I would know the middle is a duplicate without anybody attacking, and if the middle did attack... it would not give me a hint to which flanking one is real.

Am I wrong?

†Tao Veteran†
05-12-2008, 02:01 AM
AWSOMENESS unit. Don't know why it was never implimented. :(