Forest_Archer
07-08-2005, 08:06 AM
NOTE: Some of this idea is similar to the Poison Ward made by Chrono423, although I noticed this after making the unit.
Description: This rusty machine was found near a factory at one time. Its pollution made everyone around it ill and eventually, deaths spread like a plague. This ward was re-created over and over again as a weapon for intruders, and soon it's power was beyond control.
Blocking:
This is a ward, so its blocking is 100% from all sides.
Health: 40
Attack pattern:
All units within its range are poisoned without any initial damage.
*For those who don't know, a poisoned unit can move out of the poison at any time and receives 4 damage each turn that passes.
Attack range:
3 spaces.
Recovery time:
4 turns. *** This unit has focus time, though units can move away from the poison.
Appearance: Rusty ward; tilted to one side, slightly smaller than the lightning ward, a little larger than the barrier ward. Some malnourished vines draped over the ward lol
Description: This rusty machine was found near a factory at one time. Its pollution made everyone around it ill and eventually, deaths spread like a plague. This ward was re-created over and over again as a weapon for intruders, and soon it's power was beyond control.
Blocking:
This is a ward, so its blocking is 100% from all sides.
Health: 40
Attack pattern:
All units within its range are poisoned without any initial damage.
*For those who don't know, a poisoned unit can move out of the poison at any time and receives 4 damage each turn that passes.
Attack range:
3 spaces.
Recovery time:
4 turns. *** This unit has focus time, though units can move away from the poison.
Appearance: Rusty ward; tilted to one side, slightly smaller than the lightning ward, a little larger than the barrier ward. Some malnourished vines draped over the ward lol