Kyir
07-08-2005, 09:13 AM
before you burn this down it IS NOT a raise dead unit, so just read the damned thing
Appearance: Cleric ish, but all their robes are black, bands gonig down from the shoulders are team colors, A greenish aura eminates from the necromancer when it attacks
Life: 35
Armor:0%
Blocking: 0
Power: 16 (range 3, 1 square, unblockable)
Movement: 3
Recovory: 3
Abbilitties:
Death Awakaning(focus): while dieing is still a bad thing while this is in play, you can die in stratigic places, When someone dies that square is marked (only your teams units can be used in this way) are marked in blood red, when you use target it (range 4) Dead arms come up in all squares touching the square targeted, when a unit is caught by this, they cannot move but can attack, if left like this for 6 turns it dies, after 4 it cannot attack.
I think it may be slightly over powered, I was thinking or raiseing the the time to die, or lowering the range of the arms, tell me what you think
Appearance: Cleric ish, but all their robes are black, bands gonig down from the shoulders are team colors, A greenish aura eminates from the necromancer when it attacks
Life: 35
Armor:0%
Blocking: 0
Power: 16 (range 3, 1 square, unblockable)
Movement: 3
Recovory: 3
Abbilitties:
Death Awakaning(focus): while dieing is still a bad thing while this is in play, you can die in stratigic places, When someone dies that square is marked (only your teams units can be used in this way) are marked in blood red, when you use target it (range 4) Dead arms come up in all squares touching the square targeted, when a unit is caught by this, they cannot move but can attack, if left like this for 6 turns it dies, after 4 it cannot attack.
I think it may be slightly over powered, I was thinking or raiseing the the time to die, or lowering the range of the arms, tell me what you think