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wolf rayne {D}
07-10-2005, 12:01 PM
First off, id like to state that this is more than a furgon on crack.

In the middle ages, they woulod assign hundreds of men to building a wall or castles to get it done quickly, however, the more haste put into it, the weaker the walls would be, and they would be purged and damaged quickly by enemy forces

appearence
a human with a large satchel over his back and a large hammer and spike in his hands, satchel and hat take on team color.

Armor: n/a
power: n/a
Hp: 35
recovery: 3 turns* (four turns if using ability)
Movement: 4 spaces
Attack range:

XXXXXXXXX
XAAABAAAX
XXXXXXXXX
X=empty, A= wall, B=builder

Ability: the wall builder builds walls that are three spaces wide, and one space thick, the walls, unlike shrubs, they have 15 Hp, and cannot be damaged by arrows from scout or lightning from LW.
Special turn-attack: You can choose to have an extra turn to build the wall, and give it 20 Hp.

It takes the wall builder three turns to build the wall + the three/four turns recovery, each turn of the three building fee, a block of wall is built, and has infinite hp, because the wall cannot be damaged until it is finished, and is not under focus, and building is only disruped upon death of builder, in which the remaining chunk of wall is given one hp and is able to be damaged by arrows.
the limit of wall is set to stretch only halfway across the feild, or in middle so it is equal on both sides.
if builder is killed after walls have been built, walls remain intact.

well, i hope you like it, im open to any critisim and suggestions, and, as always, open to "well dones" and "good works".
bear in mind, this is meant to more than a "furgon on crack"

Master Shu
07-10-2005, 02:22 PM
Your right it is a furgon on crack but it's a good furgon on crack...i think it's alittle dificult to work with though...to tell u the truth it would be a good idea if it didn't take 3 turns to build the wall when ur opponent could kill it before he's finished...

imagination
07-10-2005, 03:39 PM
all i can say is i wouldnt use it because the builder would die off very quickly unless you use a bw. not only does it keep their men out but you becaome trapped as well. it owuld make a hole for you and an opponent could snipe through the hole in the center with scouts, block you in with one knight, and teleport in and out. IF you lose your teleport units then you are toast. Furgon is alot better because you can play around with where the shrubs and the wait is less so you can have a plan b if the opponent catches on. good try but whoever uses it would become toast to a good player.

Mithrandir
07-10-2005, 03:43 PM
Hey Imag, you've been reviewing units lately. Do you have any plans of making one?

imagination
07-10-2005, 06:30 PM
i think of units all the time but i dont post them unless i think they are worthy. If they are bad and can be abused in any certain way then i dont want to subject the public to my absurd ideas :D

Mithrandir
07-10-2005, 08:50 PM
Think you'll ever come up with an idea worth posting?

imagination
07-10-2005, 09:01 PM
do a search for all threads ive made in the cau. about half i think are at least worth gold status in my oppinion. i think ive only posted one aweful unit and that was on the other forum, back in my noob days but if you want ill think up and post a unit tonight.

Mithrandir
07-10-2005, 09:09 PM
Just don't post for the sake of posting, post something you're pleased with or don't post. I'll do a search on your units later on.