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Kishin
08-30-2005, 04:25 PM
(I'm going hog wild with these character ideas aren’t I? ^_^)

Beast Dragons are much like a dragon tyrant in personality. They are very proud and arrogant creatures. Which is understandably so, these dragons are powerful.

Beast Dragons have a much longer neck and stands on four legs, with wings that fold against their long body.

HP: 68
Power: 24
Armor: 19
Movement: 4
Range: a T, attack pattern. Burning flames consume the four tiles, burning any unit that dare hold it's ground.
xxoooxx
oxxoxxo
o oBo o
oxxoxxo
xxoooxx
Recovery: 4(3/1)
Blocking: 35% front, 17% sides
Occupancy: Two units

Attack: Much like the Dragon Tyrants attack, it is unblockable, but can hit multiple units at once.

Special Abilities:
Teleportation
Gives DSM More offensive abilities.

Defensive Tactics: The beast dragon can ward off many attackers at once, making them easy pickings afterwards. A great turtling unit.

Offensive tactics: With a High attack The fire dragon can injure many units at once from the begging, or pick off weakened units clumped together. Best used with a poison whisp or mud golem, or DSM Which will make him a great rushing unit as well.

Since Beast Dragons have ego conflicts with Dragon Tyrants, only one or the other can be used on a battle field.
Though this dragons have a much wider attack span, their much larger size than a dragon tyrant causes them to move much slower, and have a harder time blocking. Use with caution, Sending this dragon alone into battle, could cause you to lose him easily.

Sodamoeba
08-30-2005, 04:42 PM
bum ba da BUM:

4. Do not propose improvements for exisisting units. I know I did it once, but it's generally not a good idea. You'll probably get flamed for it.

:dry: Is this my duty in life? quoting the guidelines cause no1 else reads em?

ALSO: you said it has a high attack. It doesnt :(

legacy67
08-30-2005, 05:13 PM
Props for being the guidlines guru soda.

I wrote a long reviw of this unit with a detailed comparison to the Dragon Tyrant. Then my computer froze as I tried to post it, twice.

So, in short, this unit is pretty much a DT on steroids, especially when you consider that it does 96 potential and 48 likely damage.

I would ALWAYS use this instead of a DT cause it is much more powerful as a unit.

And that is why it is a bad unit.

Sodamoeba
08-30-2005, 05:21 PM
Lol i saw you viewing this thread in the whos online section for like 15 minutes legacy then u logged off...thx for clearing up that enigma :D

Kishin
08-30-2005, 07:08 PM
=/ Well I thought it would of been a nice Idea. Balanced out by time, and lesser attack and a longer wait period considering he can attack multiple units at once.

Not really orginality here but offers variaty of dragons, but still keeping it simple. It's not an improvement, it has many setbacks on the tryrant, and if you put the two together the tyrant would probally win due to it's quicker recovery.

And that's just for the sake of arguement.

axident
08-30-2005, 07:51 PM
Right now I can't tell if the T-attack does damage to up to 8 units (2 space range) a la Poison Wisp, or up to 4 units.. the text of your entry seems to say 4, but the diagram seems to say 8. I assume that recovery is 4 and not 3 (that part is also confusing).

If the flames penetrate no matter what, it's WAY overpowered; it's like a beastrider in its ability to pierce knight walls to get to tasty cleric/mage innards, but much stronger since a cleric dies in one hit.

If the flames are one-space range OR if the flames are like a DT in that they stop at the first unit in the way, it's perhaps not so overpowered. I'll assume the latter for now.

You might tweak the numbers later, but at the time of this entry, I think it's not much stronger than the DT and may well be weaker. It's maybe not so great for turtling because you might get into a situation where you have to injure one or two (or more!) of your units to roast an attacker. But the difference in blocking and HP is trivial, making the unit almost as tough as a DT. Good players aren't going to let you damage more than 1 unit at a time with it. On the other hand, it does seem somewhat overpowered on FPS where you can have mud + 2 scouts backing it up.

One thing that bothers me is that it can't kill a DMW in one hit, making it slightly less like a mobile LW for anti-bombing. But at least it can still hop over and kill a cleric in one hit.

Overall, I don't think it's a bad unit, but there are units that already do similar things... this is like a strong wisp+mudquake combo in some ways, but weaker in others (no poison). And with the range available on FPS, it seems a little overpowered, or rather overpowered if flames can go through units.