Cardplayer89
08-30-2005, 06:58 PM
Locked in deep, dark chambers by the most powerful war lords around, these humans have lost their minds and created some of the most potent explosives known to all of the world...
Appearance: Einstein's hair, except in your team's colors. White labcoat, with splotches of your team's colors all over. Carries 2 vials, which, while moving, he is constantly mixing back and forth (pouring them into each other over and over), and they change color every time he pours. Also, he has tied several frying pans onto his labcoat, covering the chest and back.
Alright, I know, I'm really bad at descriptions (I lack an imagination) but who cares, write your own. Anyway...
Chemist
HP: 30
Power: 22 (unblockable)
Armor: 10 for melee/0 for magic
Blocking: 10% front/5% sides
Movement: 3 spaces
Range of Attack: 4 spaces
Recovery: 4 turns
Attack Damage Pattern: (LOS not applied)
5 squares, x formation. Example:
OXO
XOX
OXO
O=Damage square
X=Nondamage square
The reason LOS is not applied is he lobs a vial over the heads of the units, causing it to drop right upon the targeted unit.
Long recovery and low HP means this unit should be kept close to the back, away from harm.
The chemical fumes emitted from this unit means that attempting to put 2 of them on the same battlefield would instantly vaporize the entire field... can only have 1 at a time.
Appearance: Einstein's hair, except in your team's colors. White labcoat, with splotches of your team's colors all over. Carries 2 vials, which, while moving, he is constantly mixing back and forth (pouring them into each other over and over), and they change color every time he pours. Also, he has tied several frying pans onto his labcoat, covering the chest and back.
Alright, I know, I'm really bad at descriptions (I lack an imagination) but who cares, write your own. Anyway...
Chemist
HP: 30
Power: 22 (unblockable)
Armor: 10 for melee/0 for magic
Blocking: 10% front/5% sides
Movement: 3 spaces
Range of Attack: 4 spaces
Recovery: 4 turns
Attack Damage Pattern: (LOS not applied)
5 squares, x formation. Example:
OXO
XOX
OXO
O=Damage square
X=Nondamage square
The reason LOS is not applied is he lobs a vial over the heads of the units, causing it to drop right upon the targeted unit.
Long recovery and low HP means this unit should be kept close to the back, away from harm.
The chemical fumes emitted from this unit means that attempting to put 2 of them on the same battlefield would instantly vaporize the entire field... can only have 1 at a time.