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View Full Version : Supressing ward


Dreogan
08-30-2005, 11:30 PM
Health: 50%
Armor: --
Blocking: 100% all sides except when in focus( 0%)
Power: (absorpsion+30)
Description:
3 turn recovery

Info: ok so this piece seems pretty dull rite now but its effect is that u launch an attack at it for instance a scout shot. Now that atack gets taken in and in 3 turns it fires it within a 7space range with 30% more power. It would sorta look like a lightning ward but there would be mirrors around it.


ok soo make changes or rate it pls this is my first shot at unit creation so....

Cardplayer89
08-31-2005, 05:08 AM
Bad design, as there is no way to kill it, and the range is far too great. 3 turn recovery is WAY too powerful for anything with 30 damage, and this one does even more. Nice idea, bad design. 2/10 for creativity and possibility (perhaps some tweaking would do the trick). However, it would be almost useless as nobody would ever attack it...

legacy67
08-31-2005, 01:54 PM
I think the idea is that you would attack it yourself. Does thhe attack send a raned attack of 7 for any attack made on it? For example, a DT or a knight attack.

Overpowered, but interesting.

Cross Punisher
09-01-2005, 05:19 AM
I think he said the attack power increases by 30% in his details even though it does say 30 in the statistics. Hopefully he meant 30%.

I find it underpowered because it has to be attacked for it to attack, but it's a Ward so it doesn't have to be killed to win. Simply don't attack the Supressing Ward, and the Ward can't hurt you.

Cardplayer89
09-01-2005, 05:38 AM
As Legacy said, you could attack it yourself, but... even if it is 30% extra damage, 7 range for a DSM, DMW, Dragon Tyrant, Knight, etc. is too much. Not to mention it's indestructable...