ironhorse123
09-04-2005, 01:55 PM
Yes I searched this topic and found some units called the Hydra although none were like the oen I am making. Sorry I was about to finish and sccidentally pushed a button and deleted all the stuff I wrote ( a lot of writing).
Deep in the tunnels of Greece lies a deadly creature. This creature known as the Hydra has many heads and will one day conquer all of Greece.
Hydra: Beast Unit
Description: The Hydra is a tall lanky unit with grren scales and a long neck. It has big feet and long body. It looks like a big giraffe. It has big eyes.
HP: 55
Attack: 20
Armor: 0 Its flesh is not strong enough to hold off a strong attack
Movement Range: 3 Spaces
Example:H=Hydra M=Where the Hydra can move X=Exmpty Space
XXXMXXX
XXMMMXX
XMMMMMX
MMMHMMM
XMMMMMX
XXMMMXX
XXXMXXX
Attack Range: The Hydra can attack 2 spaces in front, beside, and behind it. It can attack 1 in 1 turn.
H=Hydra A=Where the Hydra can attack X=Empty Space
XXAXX
XAAAX
AAHAA
XAAAX
XXAXX
It can only attack on of the above spaces.
Blocking: 30% Front (15% Sides)
Turn Recovery: 2 Attack and 1 Movement
Special Abilitys: The Hydra can gain heads. Everytime the Hydra kills a unit it gains one head. Each extra head it has gives it 5 more attack. So if it has 2 heads it has a 25 attack and so on.
Example:
The Hydra attacks a scout from behind and kills it.The Hydra immediatly gains 1 head and 5 attack. If it kills another unit it gains a 3rd head and 30 attack. The Hydra does not gain heads from killing shrubs.
Tactics for The Hydra:
The Hydra should be used to finish off units. Its best placement would be in the 2nd or 3rd row, so it can move up and kill a weakened unit. You want the Hydra to have as many heads as it can get. It can be a good end game unit if you power it up by killing other units. You must watch out because it has very little blocking and no armor. So keep it in safe areas so it won't take much damage.
Asked Questions:
Changes will be made in orange.
Comments are welcome!
Deep in the tunnels of Greece lies a deadly creature. This creature known as the Hydra has many heads and will one day conquer all of Greece.
Hydra: Beast Unit
Description: The Hydra is a tall lanky unit with grren scales and a long neck. It has big feet and long body. It looks like a big giraffe. It has big eyes.
HP: 55
Attack: 20
Armor: 0 Its flesh is not strong enough to hold off a strong attack
Movement Range: 3 Spaces
Example:H=Hydra M=Where the Hydra can move X=Exmpty Space
XXXMXXX
XXMMMXX
XMMMMMX
MMMHMMM
XMMMMMX
XXMMMXX
XXXMXXX
Attack Range: The Hydra can attack 2 spaces in front, beside, and behind it. It can attack 1 in 1 turn.
H=Hydra A=Where the Hydra can attack X=Empty Space
XXAXX
XAAAX
AAHAA
XAAAX
XXAXX
It can only attack on of the above spaces.
Blocking: 30% Front (15% Sides)
Turn Recovery: 2 Attack and 1 Movement
Special Abilitys: The Hydra can gain heads. Everytime the Hydra kills a unit it gains one head. Each extra head it has gives it 5 more attack. So if it has 2 heads it has a 25 attack and so on.
Example:
The Hydra attacks a scout from behind and kills it.The Hydra immediatly gains 1 head and 5 attack. If it kills another unit it gains a 3rd head and 30 attack. The Hydra does not gain heads from killing shrubs.
Tactics for The Hydra:
The Hydra should be used to finish off units. Its best placement would be in the 2nd or 3rd row, so it can move up and kill a weakened unit. You want the Hydra to have as many heads as it can get. It can be a good end game unit if you power it up by killing other units. You must watch out because it has very little blocking and no armor. So keep it in safe areas so it won't take much damage.
Asked Questions:
Changes will be made in orange.
Comments are welcome!